Boots
Slightly increases Move Speed
Base Cost: 300gTotal Cost: 300gSell Cost: 210g
Boots
Faerie Charm
Slightly increases Mana Regen
Base Cost: 200gTotal Cost: 200gSell Cost: 140g
ManaRegen
Rejuvenation Bead
Slightly increases Health Regen
Base Cost: 300gTotal Cost: 300gSell Cost: 120g
HealthRegen
Giant's Belt
Greatly increases Health
Base Cost: 500gTotal Cost: 900gSell Cost: 630g
Health
Cloak of Agility
Increases critical strike chance
Base Cost: 600gTotal Cost: 600gSell Cost: 420g
15% Critical Strike Chance
CriticalStrike
Blasting Wand
Moderately increases Ability Power
Base Cost: 850gTotal Cost: 850gSell Cost: 595g
SpellDamage
Sapphire Crystal
Increases Mana
Base Cost: 300gTotal Cost: 300gSell Cost: 210g
Mana
Ruby Crystal
Increases Health
Base Cost: 400gTotal Cost: 400gSell Cost: 280g
Health
Cloth Armor
Slightly increases Armor
Base Cost: 300gTotal Cost: 300gSell Cost: 210g
Armor
Chain Vest
Greatly increases Armor
Base Cost: 500gTotal Cost: 800gSell Cost: 560g
Armor
Null-Magic Mantle
Slightly increases Magic Resist
Base Cost: 400gTotal Cost: 400gSell Cost: 280g
SpellBlock

Emberknife
Base Cost: 350gTotal Cost: 350gSell Cost: 140g
7% Omnivamp against jungle monsters
Sear: Damaging jungle monsters burns them for magic damage over 5 seconds. Challenging Path: Smiting 5 times consumes this item and upgrades your Smite to Challenging Smite, increasing its damage to monsters to 900 and damage to minions to 500 +10% target max Health. Challenging Smite marks champions for 4 seconds. Damaging a marked champion deals an additional true damage to them over 2.5 seconds. You take 10% reduced damage from marked champions. Huntsman: Killing large jungle monsters grants bonus experience. Recoup: Regen up to Mana (based on missing mana) per second when in the jungle or river.
Consuming this item grants all item effects permanently and increases Smite damage to monsters. If you have gained more gold from minions than jungle monsters, gold and experience from minions is heavily reduced. Healing is not reduced on AoE attacks. If two levels behind the average champion level of the game, monster kills grant bonus experience.
Only attacks and abilities apply Challenging Smite's burnLifeStealSpellVampJungle
Long Sword
Slightly increases Attack Damage
Base Cost: 350gTotal Cost: 350gSell Cost: 245g
DamageLane
Pickaxe
Moderately increases Attack Damage
Base Cost: 875gTotal Cost: 875gSell Cost: 613g
Damage
B. F. Sword
Greatly increases Attack Damage
Base Cost: 1300gTotal Cost: 1300gSell Cost: 910g
Damage

Hailblade
Provides damage against Monsters and Mana Regen in the Jungle
Base Cost: 350gTotal Cost: 350gSell Cost: 140g
7% Omnivamp against jungle monsters
Sear: Damaging jungle monsters burns them for magic damage over 5 seconds. Chilling Path: Smiting 5 times consumes this item and upgrades your Smite to Chilling Smite, increasing its damage to monsters to 900 and damage to minions to 500 +10% target max Health. Chilling Smite deals true damage to champions and steals 20% of their Move Speed for 2 seconds. Huntsman: Killing large jungle monsters grants bonus experience. Recoup: Regen up to Mana (based on missing mana) per second when in the jungle or river.
Consuming this item grants all item effects permanently and increases Smite damage to monsters. If you have gained more gold from minions than jungle monsters, gold and experience from minions is heavily reduced. Healing is not reduced on AoE attacks. If two levels behind the average champion level of the game, monster kills grant bonus experience. LifeStealSpellVampJungle
Obsidian Edge
Base Cost: 350gTotal Cost: 350gSell Cost: 140g
8% Omnivamp against jungle monsters
Sear: Damaging jungle monsters burns them for magic damage over 5 seconds. Auto Path: Smiting 5 times consumes this item and upgrades your Attack-Smite, increasing its damage to monsters to 900. Huntsman: Killing large jungle monsters grants bonus experience. Recoup: Regen up to Mana (based on missing mana) per second when in the jungle or river.
Consuming this item grants all item effects permanently and increases Smite damage to monsters. If you have gained more gold from minions than jungle monsters, gold and experience from minions is heavily reduced. Healing is not reduced on AoE attacks. If two levels behind the average champion level of the game, monster kills grant bonus experience. LifeStealSpellVampJungle
Dagger
Slightly increases Attack Speed
Base Cost: 250gTotal Cost: 250gSell Cost: 175g
AttackSpeed
Recurve Bow
Greatly increases Attack Speed
Base Cost: 450gTotal Cost: 700gSell Cost: 490g
15% Attack Speed
Sting
Attacks deal 15 bonus physical damage On-Hit. AttackSpeedOnHit
Amplifying Tome
Slightly increases Ability Power
Base Cost: 400gTotal Cost: 400gSell Cost: 280g
SpellDamage
Vampiric Scepter
Basic attacks restore Health
Base Cost: 550gTotal Cost: 900gSell Cost: 630g
15 Attack Damage
7% Life Steal
DamageLifeSteal
Doran's Shield
Good defensive starting item
Base Cost: 450gTotal Cost: 450gSell Cost: 180g
110 Health
Enduring Focus
Restore 4 Health every 5 seconds.
After taking damage from a champion, restore Health over 8 seconds.
Helping Hand
Attacks deal 5 bonus physical damage to minions. HealthHealthRegenLane
Doran's Blade
Good starting item for attackers
Base Cost: 450gTotal Cost: 450gSell Cost: 180g
10 Attack Damage
80 Health
Life Draining
Return 2.5% of damage dealt as Health. Reduced to 33.3% effectiveness for area of effect spells and pet damage. HealthDamageSpellVampLane
Doran's Ring
Good starting item for casters
Base Cost: 400gTotal Cost: 400gSell Cost: 160g
18 Ability Power
90 Health
Drain
Restore 1 Mana every second, increased to 2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana, heal for 45% of this value instead.
Helping Hand
Attacks deal 5 bonus physical damage to minions. HealthLaneManaRegenSpellDamage
Negatron Cloak
Moderately increases Magic Resist
Base Cost: 450gTotal Cost: 850gSell Cost: 595g
SpellBlock
Needlessly Large Rod
Greatly increases Ability Power
Base Cost: 1200gTotal Cost: 1200gSell Cost: 840g
SpellDamage
Dark Seal
Provides Ability Power and Mana. Increases in power as you kill enemies.
Base Cost: 350gTotal Cost: 350gSell Cost: 140g
15 Ability Power
50 Health
Glory
Takedowns grant Glory, up to 10. 5 Glory is lost on death.
Gain 4 Ability Power per Glory. HealthSpellDamageLane
Cull
Provides damage and Life Steal on hit - Killing minions grant bonus Gold
Base Cost: 450gTotal Cost: 450gSell Cost: 180g
7 Attack Damage
Reap
Restore 3 Health On-Hit.
Killing minions grants 1 gold, up to 100. Reaching the limit grants another 350 gold.
DamageOnHitLane
Scorchclaw Pup
Base Cost: 450gTotal Cost: 450g
Jungle Companions
Summon a Scorchclaw that assists you against monsters.
Scorchclaw's Slash
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it periodically imbues your next Attack or Ability to burn enemies and Slow them. Killing large monsters readies this immediately.Jungle
Gustwalker Hatchling
Base Cost: 450gTotal Cost: 450g
Jungle Companions
Summon a Gustwalker that assists you against monsters.
Gustwalker's Gait
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it grants Move Speed upon entering brush, increased when killing large monsters.Jungle
Mosstomper Seedling
Base Cost: 450gTotal Cost: 450g
Jungle Companions
Summon a Mosstomper that assists you against monsters.
Mosstomper's Courage
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it grants a shield that regenerates after killing large monsters or out of combat.Jungle
Eye of the Herald
Active - Consume: Crush the Eye of the Herald, begining the ritual to summon Rift Herald. You may click the Rift Herald after it has summoned to control how it charges. This control effect can be done once when it is summoned, and once each time a nearby enemy structure dies.TrinketActive
Mosstomper Seedling
Base Cost: 450gTotal Cost: 450gSell Cost: 180g
Jungle Companions
Summon a Mosstomper that assists you against monsters.
Mosstomper's Courage
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it grants a shield that regenerates after killing large monsters or out of combat.Jungle
Gustwalker Hatchling
Base Cost: 450gTotal Cost: 450gSell Cost: 180g
Jungle Companions
Summon a Gustwalker that assists you against monsters.
Gustwalker's Gait
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it grants Move Speed upon entering brush, increased when killing large monsters.Jungle
Scorchclaw Pup
Base Cost: 450gTotal Cost: 450gSell Cost: 180g
Jungle Companions
Summon a Scorchclaw that assists you against monsters.
Scorchclaw's Slash
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it periodically imbues your next Attack or Ability to burn enemies and Slow them. Killing large monsters readies this immediately.Jungle
Jarvan I's
Base Cost: 300gTotal Cost: 300gSell Cost: 210g
25% Attack Speed
100 Move Speed
10 Ability Haste
12 Magic Penetration
25 Armor
20 Magic Resist
30% Tenacity
Jarvan One
Give you stats and passives from all boots.
Requires Augment: Quest: SneakerHead ArmorAttackSpeedBootsTenacity
HealthRegenManaRegenOnHit
Reinforced Armor
Reinforced: Reduces incoming damage by 80%, including True Damage, when no enemy Lane Minions or Rift Herald are nearby.
ArmorManaRegenOnHit
HealthRegenManaRegenOnHit
ArmorManaRegenOnHit
Reinforced Armor
Reinforced: Reduces incoming damage by 66%, including True Damage, when no enemy Lane Minions or Rift Herald are nearby.
Regeneration: Base turrets have health regeneration, but cannot regenerate past their current segment. Base turrets are segmented at 33%, 66% and 100% health.
ArmorManaRegenOnHit
ArmorManaRegenOnHit
ArmorManaRegenOnHit
ArmorManaRegenOnHit
ArmorManaRegenOnHit
ArmorManaRegenOnHit
ArmorManaRegenOnHit
Armor
HealthRegenManaRegenOnHit
HealthRegenManaRegenOnHit
HealthRegenManaRegenOnHit
HealthRegenManaRegenOnHit
ArmorManaRegenOnHit
OnHit
ArmorDamage
ArmorManaRegenOnHit
Health Potion
Consume to restore Health over time
Base Cost: 50gTotal Cost: 50gSell Cost: 20g
Consume
Restores 120 Health over 15 seconds.HealthRegenConsumableLaneJungle
Total Biscuit of Everlasting Will
Base Cost: 50gTotal Cost: 50gSell Cost: 5g
Active - Consume: Eat the biscuit to restore Health over 5 seconds, increased based on missing health. Consuming or selling a biscuit permanently grants 30 maximum Health. Kircheis Shard
Attack speed and a chargable magic hit
Base Cost: 350gTotal Cost: 700gSell Cost: 490g
15 Attack Damage
Jolt
Energized Attacks deal an additional 50 magic damage. DamageOnHit
Steel Sigil
Base Cost: 150gTotal Cost: 1100gSell Cost: 770g
ArmorDamage
The Brutalizer
Base Cost: 212gTotal Cost: 1337gSell Cost: 936g
25 Attack Damage
10 Ability Haste
5 Lethality
DamageCooldownReductionArmorPenetration
Tunneler
Base Cost: 400gTotal Cost: 1150gSell Cost: 805g
15 Attack Damage
250 Health
HealthDamage
Glowing Mote
Base Cost: 250gTotal Cost: 250gSell Cost: 175g
CooldownReduction
Refillable Potion
Restores Health over time. Refills at shop.
Base Cost: 150gTotal Cost: 150gSell Cost: 60g
Active (2 charges)
Restores 100 Health over 12 seconds.
Refills upon visiting the shop.HealthRegenConsumableActiveLane
Corrupting Potion
Restores Health and Mana over time and boosts combat power - Refills at Shop
Base Cost: 350gTotal Cost: 500gSell Cost: 200g
Active - Consume: Consumes a charge to restore 100 Health and 75 Mana over 12 seconds. During this time, damaging Abilities and Attacks burn enemy champions for 15 (20 if you cannot gain Mana) magic damage over 3 seconds. Holds up to 3 charges and refills upon visiting the shop.
Corrupting damage is reduced to 50% when triggered by area of effect or periodic damage.ActiveConsumableHealthRegenLane
Guardian's Amulet
Increases Health and provides Stealth Wards over time
Base Cost: 500gTotal Cost: 500gSell Cost: 250g
15% Heal and Shield Power
20 Ability Power
20 Ability Haste
Recovery
Restores 10 Mana every 5 seconds. If you can't gain mana, restores 3 Health instead. SpellDamageManaRegenCooldownReductionLane
Guardian's Shroud
Base Cost: 500gTotal Cost: 500gSell Cost: 250g
300 Health
35 Ability Power
15 Ability Haste
HealthSpellDamageCooldownReductionLane
Guardian's Horn
Good starting item for tanks
Base Cost: 950gTotal Cost: 950gSell Cost: 665g
150 Health
Recovery: Restores 20 Health every 5 seconds. Undaunted: Blocks 15 damage from attacks and spells from champions (25% effectiveness vs. damage over time abilities).
HealthHealthRegenLane
Poro-Snax
Active - Consume: Serves a scrumptious scoop to a nearby Poro, causing it to grow in size.
This savory blend of free-range, grass-fed Avarosan game hens and organic, non-ZMO Freljordian herbs contains the essential nutrients necessary to keep your Poro purring with pleasure.
All proceeds will be donated towards fighting Noxian animal cruelty. Control Ward
Used to disable wards and invisible traps in an area.
Base Cost: 75gTotal Cost: 75gSell Cost: 30g
Consume
Places a Control Ward that grants vision and reveals enemy Stealth Wards, traps and Camouflaged enemies.ConsumableLaneStealthVision
Stealth Ward
Use to temporarily provide vision in an area
Base Cost: 40gTotal Cost: 40gSell Cost: 16g
Active - Consume: Places a Stealth Ward on the ground that lasts 60 seconds, is Invisible to enemies but grants your team vision of the surrounding area. ConsumableLaneStealthVision
Shurelya's Battlesong
Activate to speed up nearby allies.
Base Cost: 400gTotal Cost: 2200gSell Cost: 1540g
50 Ability Power
15 Ability Haste
4% Move Speed
125% Base Mana Regen
Inspiring Speech
Grant nearby allies 30% Move Speed for 4 seconds. SpellDamageManaRegenActiveCooldownReduction
Elixir of Iron
Temporarily increases defenses. Leaves a trail for allies to follow.
Base Cost: 500gTotal Cost: 500gSell Cost: 200g
Consume
Grants 300 Health, 25% Tenacity and increased size for 3 minutes. While active, you leave a path behind that boosts allied champions' Move Speed by 15%.HealthConsumableNonbootsMovementTenacity
Elixir of Sorcery
Temporarily grants Ability Power and Bonus Damage to champions and turrets.
Base Cost: 500gTotal Cost: 500gSell Cost: 200g
Consume
Grants 50 Ability Power and 15% Mana Regen for 3 minutes. While active, damaging a champion or turret deals 25 bonus true damage (5s against champions).ConsumableManaRegenSpellDamage
Elixir of Wrath
Temporarily grants Attack Damage and heals you when dealing physical damage to champions.
Base Cost: 500gTotal Cost: 500gSell Cost: 200g
Consume
Grants 30 Attack Damage and 12% Physical Vamp against champions for 3 minutes.ConsumableDamageLifeStealSpellVamp
Cappa Juice
Base Cost: 300gTotal Cost: 300gSell Cost: 300g
Helps you get on a head.Active - Consume: This juice does nothing.
DamageConsumable
Juice of Power
Base Cost: 500gTotal Cost: 500gSell Cost: 500g
Juices do not stack with themselves, but you can have multiple different ones active.Active - Consume: Automatically activates on Combat Start. Drink to gain 30+ 10% bonus Ability Power or 18+ 10% bonus Attack Damage for the next round.
Made with 100% real cherries. Warning: May cause imbiber to deal tons of damage.SpellDamageConsumable
Juice of Vitality
Base Cost: 500gTotal Cost: 500gSell Cost: 500g
Juices do not stack with themselves, but you can have multiple different ones active.Active - Consume: Automatically activates on Combat Start. Drink to gain 300+ 10% Health for the next round.
Our specially formulated veggie blend is proven to harden your skin to resist even the strongest attacks!HealthConsumable
Juice of Haste
Base Cost: 500gTotal Cost: 500gSell Cost: 500g
Juices do not stack with themselves, but you can have multiple different ones active.Active - Consume: Automatically activates on Combat Start. Drink to gain 20+ 15% Ability Haste for the next round.
For people who gotta go FAST. Made with lightning. REAL lightning!ConsumableCooldownReduction
Lucky Dice
Active - Consume: Roll to gain 1 additional reroll.
For when skill isn't enough.Consumable
Enhanced Lucky Dice
Active - Consume: Roll to gain 5 additional rerolls.
For when skill isn't enough.Consumable
Elixir of Skill
Consume
Grants 1 Skill Point.
This item does not increase your level or allow allocating skill points past the normal maximum in a skillConsumable
Elixir of Avarice
Base Cost: 50gTotal Cost: 50gSell Cost: 20g
Consume
Grants 5 true damage on hit against minions for 60 seconds. When this effect expires, gain 40 gold. HealthConsumableTenacity
Elixir of Force
Base Cost: 50gTotal Cost: 50gSell Cost: 20g
Consume
Grants 20 Adaptive Force for 60 seconds. ConsumableTenacity
Bandle Juice of Power
Base Cost: 1000gTotal Cost: 1000gSell Cost: 1000g
Drink to permanently gain 20+ 3% bonus Ability Power or 12+ 3% bonus Attack Damage. And a hat!
Made with 100% real cherries. Warning: May cause imbiber to deal tons of damage.
SpellDamageConsumable
Bandle Juice of Vitality
Base Cost: 1000gTotal Cost: 1000gSell Cost: 1000g
Drink to permanently gain 200+ 3% Health. And a hat!
Our specially formulated veggie blend is proven to harden your skin to resist even the strongest attacks!
HealthConsumable
Bandle Juice of Haste
Base Cost: 1000gTotal Cost: 1000gSell Cost: 1000g
Drink to permanently gain 10+ 5% Ability Haste. And a hat!
For people who gotta go FAST. Made with lightning. REAL lightning!
ConsumableCooldownReduction
Minion Dematerializer
Active - Consume: Kill target lane minion. (0s)Seeker's Armguard
Activate to become invincible but unable to take actions
Base Cost: 500gTotal Cost: 1600gSell Cost: 640g
40 Ability Power
25 Armor
Time Stop (Single use)
Enter Stasis for 2.5 seconds. ArmorSpellDamageActive
Shattered Armguard
Upgrades to stopwatch
Base Cost: 500gTotal Cost: 1600gSell Cost: 640g
40 Ability Power
25 Armor
Shattered Time
Armguard is broken, but can still be upgraded.
After breaking one Armguard, the shopkeeper will only sell you Shattered Armguard.
Slightly Magical Footwear
Base Cost: 300gTotal Cost: 300gSell Cost: 90g
25 Move Speed
Grants an additional 10 Move Speed. Boots that build from Slightly Magical Footwear retain this bonus Move Speed. Boots
Overlord's Bloodmail
Base Cost: 1000gTotal Cost: 3300gSell Cost: 2310g
30 Attack Damage
550 Health
Tyranny
Gain 2.5% of your bonus Health as Attack Damage.
Retribution
Gain up to 12% increased Attack Damage based on your percent missing Health. HealthDamage
Unending Despair
Base Cost: 800gTotal Cost: 2800gSell Cost: 1960g
400 Health
25 Armor
25 Magic Resist
10 Ability Haste
Anguish
Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt. HealthSpellBlockArmorCooldownReduction
Blackfire Torch
Base Cost: 700gTotal Cost: 2800gSell Cost: 1960g
80 Ability Power
600 Mana
20 Ability Haste
Baleful Blaze
Damaging Abilities deals bonus magic damage for 3 seconds.
Blackfire
For each enemy champion, epic and large monster affected by your Baleful Blaze, gain 4% Ability Power. SpellDamageManaCooldownReductionAbilityHaste
Kaenic Rookern
Base Cost: 800gTotal Cost: 2900gSell Cost: 2030g
400 Health
80 Magic Resist
100% Base Health Regen
Magebane
After not taking magic damage for 15 seconds, gain a magic shield. HealthSpellBlockHealthRegen
Fated Ashes
Base Cost: 500gTotal Cost: 900gSell Cost: 630g
30 Ability Power
Inflame
Damaging Abilities deal 15 bonus magic damage over 3 seconds.
Deals an additional 45 magic damage to monsters. SpellDamage
Evenshroud
Nearby enemies take more magic damage
Base Cost: 850gTotal Cost: 2300gSell Cost: 1610g
200 Health
30 Armor
30 Magic Resist
20 Ability Haste
Coruscation: After Immobilizing champions or being Immobilized, cause that target and all nearby enemy champions to take 7% increased damage for 5 seconds.
Mythic Passive: Grants all other Legendary items 5 Armor and Magic Resist. HealthSpellBlockArmorAbilityHaste
Trailblazer
Base Cost: 800gTotal Cost: 2400gSell Cost: 1680g
250 Health
40 Armor
4% Move Speed
Lead the Way
While moving, build up to 20 bonus Move Speed.
At max speed: Create a trail that grants allied champions Move Speed equal to 15% of yours. If you are Melee, your next Attack Slows the target by 50% for 1 second.
HealthArmorNonbootsMovement
Archangel's Staff
Increases Ability Power based on maximum Mana
Base Cost: 450gTotal Cost: 2900gSell Cost: 2030g
70 Ability Power
600 Mana
25 Ability Haste
Awe
Gain Ability Power equal to 1% bonus Mana.
Manaflow (8s, max 5 charges)
Landing Abilities grants 5 max Mana (doubled vs. champions).
Transforms into Seraph's Embrace at 360 max Mana. SpellDamageManaAbilityHaste
Manamune
Increases Attack Damage based on maximum Mana
Base Cost: 1100gTotal Cost: 2900gSell Cost: 2030g
35 Attack Damage
500 Mana
15 Ability Haste
Awe
Gain bonus Attack Damage.
Manaflow (8s, max 4 charges)
Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions).
Transforms into Muramana at 360 max Mana. DamageManaCooldownReductionOnHit
Ghostcrawlers
Increases Attack Damage based on maximum Health
Base Cost: 700gTotal Cost: 1000gSell Cost: 700g
45 Move Speed
Wall Walk (0s)
Gain the ability to walk through walls for 6 seconds. While inside walls, gain 125 move speed. Casting a spell or attacking will end this effect. Boots
Berserker's Greaves
Enhances Move Speed and Attack Speed
Base Cost: 300gTotal Cost: 1100gSell Cost: 770g
25% Attack Speed
45 Move Speed
AttackSpeedBoots
Boots of Swiftness
Enhances Move Speed and reduces the effect of slows
Base Cost: 700gTotal Cost: 1000gSell Cost: 700g
55 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%. Boots
Symbiotic Soles
Spend Mana to recover Health
Base Cost: 600gTotal Cost: 900gSell Cost: 630g
40 Move Speed
Synchrony
Gain 10 Move Speed when out of combat.
Symbiosis
After traveling 150000 units of distance, transform into Synchronized Souls. Boots
Chemtech Putrifier
Base Cost: 500gTotal Cost: 1900gSell Cost: 1330g
35 Ability Power
10% Heal and Shield Power
75% Base Mana Regen
15 Ability Haste
Puffcap Toxin: Dealing damage applies 40% Grievous Wounds to champions for 3 seconds.
Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. SpellDamageManaRegenAbilityHaste
Chalice of Blessing
Base Cost: 300gTotal Cost: 900gSell Cost: 630g
200 Health
50% Base Mana Regen
Harmony: Gain 25% Base Health Regen per 25% Base Mana Regen.
'These blessed waters still carry their power to the worthy.' HealthManaRegen
Synchronized Souls
Total Cost: 900gSell Cost: 630g
45 Move Speed
Voidborn
Gain Empowered Recall.
Synchrony
Gain 45 Move Speed when out of combat. Boots
Sorcerer's Shoes
Enhances Move Speed and magic damage
Base Cost: 800gTotal Cost: 1100gSell Cost: 770g
12 Magic Penetration
45 Move Speed
BootsMagicPenetration
Lifewell Pendant
Summon wraiths to slow and reveal enemy champions
Base Cost: 350gTotal Cost: 1050gSell Cost: 735g
150 Health
25 Armor
5 Ability Haste
'Fashionable and functional.' HealthArmorAbilityHaste
Glacial Buckler
Increases Armor and Cooldown Reduction
Base Cost: 50gTotal Cost: 900gSell Cost: 630g
25 Armor
300 Mana
10 Ability Haste
ArmorManaCooldownReductionAbilityHaste
Guardian Angel
Periodically revives champion upon death
Base Cost: 800gTotal Cost: 3200gSell Cost: 1280g
55 Attack Damage
45 Armor
Rebirth
Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis. ArmorDamage
Infinity Edge
Massively enhances critical strikes
Base Cost: 675gTotal Cost: 3450gSell Cost: 2415g
65 Attack Damage
25% Critical Strike Chance
40% Critical Strike Damage
CriticalStrikeDamage
Yun Tal Wildarrows
Base Cost: 750gTotal Cost: 3000gSell Cost: 2100g
55 Attack Damage
35% Attack Speed
0% Critical Strike Chance
Practice Makes Lethal
On-Attack, gain Critical Strike Chance permanently up to 25%.
Flurry
On-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown).
Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes. DamageCriticalStrikeAttackSpeed
Mortal Reminder
Overcomes enemies with high Health recovery and Armor
Base Cost: 450gTotal Cost: 3300gSell Cost: 2310g
35 Attack Damage
35% Armor Penetration
25% Critical Strike Chance
Grievous Wounds
Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds. DamageCriticalStrikeArmorPenetration
Last Whisper
Overcomes enemies with high Armor
Base Cost: 750gTotal Cost: 1450gSell Cost: 1015g
20 Attack Damage
18% Armor Penetration
ArmorPenetrationDamage
Lord Dominik's Regards
Overcomes enemies with high health and armor
Base Cost: 350gTotal Cost: 3100gSell Cost: 2170g
35 Attack Damage
40% Armor Penetration
25% Critical Strike Chance
DamageCriticalStrikeArmorPenetration
Atma's Reckoning
Base Cost: 500gTotal Cost: 2900gSell Cost: 2030g
700 Health
20% Critical Strike Chance
Big Hands
Gain 0-30% Critical Strike Chance, scaling with your bonus Health. HealthCriticalStrike
Seraph's Embrace
Base Cost: 2900gTotal Cost: 2900gSell Cost: 2030g
70 Ability Power
1000 Mana
25 Ability Haste
Awe
Gain Ability Power.
Lifeline (0s)
Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds. SpellDamageManaAbilityHaste
Mejai's Soulstealer
Grants Ability Power for kills and assists
Base Cost: 1150gTotal Cost: 1500gSell Cost: 1050g
20 Ability Power
100 Health
Glory
Takedowns grant Glory, up to 25. 10 Glory is lost on death.
Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory. HealthSpellDamageNonbootsMovement
Muramana
Base Cost: 2900gTotal Cost: 2900gSell Cost: 2030g
35 Attack Damage
860 Mana
15 Ability Haste
Awe
Gain 2% max Mana as bonus Attack Damage.
Shock
Attacks against champions deal 1.2% max Mana as bonus physical damage On-Hit.
Damaging Abilities against champions deal 3% - 4% max Mana as bonus physical damage. DamageManaCooldownReductionOnHit
Phage
Attacks and kills give a small burst of speed
Base Cost: 350gTotal Cost: 1100gSell Cost: 770g
15 Attack Damage
200 Health
Rage
Attacking grants Move Speed for 2 seconds. HealthDamageNonbootsMovement
Phantom Dancer
Move faster while attacking enemies and gain a shield when on low health.
Base Cost: 950gTotal Cost: 2650gSell Cost: 1855g
65% Attack Speed
25% Critical Strike Chance
10% Move Speed
Spectral Waltz
Become Ghosted. CriticalStrikeAttackSpeedNonbootsMovement
Plated Steelcaps
Enhances Move Speed and reduces incoming basic attack damage
Base Cost: 600gTotal Cost: 1200gSell Cost: 840g
25 Armor
45 Move Speed
Plating
Reduces incoming damage from Attacks by 10%. ArmorBoots
Zeke's Convergence
Grants you and your ally bonuses when you cast your ultimate.
Base Cost: 700gTotal Cost: 2200gSell Cost: 1540g
300 Health
25 Armor
25 Magic Resist
10 Ability Haste
Frostfire Tempest
Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%. HealthSpellBlockArmorAbilityHaste
Hearthbound Axe
Base Cost: 250gTotal Cost: 1200gSell Cost: 840g
20 Attack Damage
20% Attack Speed
DamageAttackSpeed
Sterak's Gage
Shields against large bursts of damage
Base Cost: 775gTotal Cost: 3200gSell Cost: 2240g
400 Health
20% Tenacity
The Claws that Catch
Gain bonus Attack Damage.
Lifeline
Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds. HealthDamageTenacity
Sheen
Grants a bonus to next attack after spell cast
Base Cost: 650gTotal Cost: 900gSell Cost: 630g
10 Ability Haste
Spellblade
After using an Ability, your next Attack deals bonus physical damage On-Hit.
OnHitAbilityHaste
Spirit Visage
Increases Health and healing effects
Base Cost: 650gTotal Cost: 2700gSell Cost: 1890g
400 Health
50 Magic Resist
10 Ability Haste
100% Base Health Regen
Boundless Vitality
Heals and Shields on you are increased by 25%. HealthSpellBlockHealthRegenCooldownReduction
Winged Moonplate
Base Cost: 400gTotal Cost: 800gSell Cost: 560g
HealthNonbootsMovement
Kindlegem
Increases Health and Cooldown Reduction
Base Cost: 150gTotal Cost: 800gSell Cost: 560g
200 Health
10 Ability Haste
HealthCooldownReductionAbilityHaste
Sunfire Aegis
High armor. Constantly deals damage to nearby enemies. Immobilize enemies to release a wave of damaging flame
Base Cost: 1000gTotal Cost: 2700gSell Cost: 1890g
350 Health
50 Armor
10 Ability Haste
Immolate
After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds. HealthArmorAuraAbilityHaste
Tear of the Goddess
Increases maximum Mana as Mana is spent
Base Cost: 400gTotal Cost: 400gSell Cost: 280g
240 Mana
Manaflow (8s, max 4 charges)
Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360.
Helping Hand
Attacks deal an additional 5 physical damage to minions. ManaManaRegen
Black Cleaver
Dealing physical damage to enemy champions reduces their Armor
Base Cost: 225gTotal Cost: 3000gSell Cost: 2100g
40 Attack Damage
400 Health
20 Ability Haste
Carve
Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times).
Fervor
Dealing physical damage grants 20 Move Speed for 2 seconds. HealthDamageCooldownReductionOnHit
Bloodthirster
Grants Attack Damage, Life Steal and Life Steal now overheals
Base Cost: 325gTotal Cost: 3400gSell Cost: 2380g
80 Attack Damage
15% Life Steal
Ichorshield
Convert excess healing from your Lifesteal to a Shield. DamageLifeSteal
Experimental Hexplate
Increases maximum Mana as Mana is spent
Base Cost: 500gTotal Cost: 3000gSell Cost: 2100g
40 Attack Damage
20% Attack Speed
450 Health
Hexcharged
Gain 30 Ultimate Ability Haste.
Overdrive
After casting your Ultimate, gain 50% Attack Speed and 20% Move Speed for 8 seconds. HealthDamageAttackSpeedCooldownReduction
Ravenous Hydra
Melee attacks hit nearby enemies, dealing damage and restoring Health
Base Cost: 150gTotal Cost: 3300gSell Cost: 2310g
65 Attack Damage
15 Ability Haste
12% Life Steal
Cleave
Attacks deal physical damage to nearby enemies.Ravenous Crescent
Deal physical damage to enemies around you.
Your Life Steal applies to this damage. DamageLifeStealCooldownReductionOnHit
Thornmail
Base Cost: 450gTotal Cost: 2450gSell Cost: 1715g
150 Health
75 Armor
Thorns
When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion. HealthArmor
Bramble Vest
Base Cost: 200gTotal Cost: 800gSell Cost: 560g
30 Armor
Thorns
When hit by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion. Armor
Tiamat
Melee attacks hit nearby enemies
Base Cost: 500gTotal Cost: 1200gSell Cost: 840g
20 Attack Damage
Cleave
Attacks deal physical damage to nearby enemies.
Crescent
Deal physical damage to enemies around you. DamageOnHit
Trinity Force
Tons of Damage
Base Cost: 133gTotal Cost: 3333gSell Cost: 2333g
36 Attack Damage
30% Attack Speed
333 Health
15 Ability Haste
Spellblade
After using an Ability, your next Attack deals bonus physical damage On-Hit.
Quicken
Attacking grants 20 Move Speed for 2 seconds. HealthDamageAttackSpeedCooldownReduction
Warden's Mail
Base Cost: 400gTotal Cost: 1000gSell Cost: 700g
40 Armor
Rock Solid
Reduce incoming damage from Attacks. Armor
Warmog's Armor
Grants massive Health and Health Regen
Base Cost: 500gTotal Cost: 3100gSell Cost: 2170g
1000 Health
100% Base Health Regen
Warmog's Heart
If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second.
Warmog's Vitality
Gain bonus Health equal to 12% of your Item Health (0). HealthHealthRegen
Heartsteel
Restores Health on kill or assist
Base Cost: 400gTotal Cost: 3000gSell Cost: 2100g
900 Health
100% Base Health Regen
Colossal Consumption (0s) per target
If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health.
Goliath
For each 1000 max Health, gain 3% increased size, up to 30%. HealthHealthRegen
Runaan's Hurricane
Ranged attacks fire two bolts at nearby enemies
Base Cost: 850gTotal Cost: 2650gSell Cost: 1855g
40% Attack Speed
25% Critical Strike Chance
4% Move Speed
Wind's Fury
Attacks fire bolts at 2 additional enemies near the target.
Each bolt deals physical damage and applies On-Hit effects. CriticalStrikeAttackSpeedOnHitNonbootsMovement
Zeal
Slight bonuses to Critical Strike Chance, Move Speed and Attack Speed
Base Cost: 350gTotal Cost: 1200gSell Cost: 840g
15% Attack Speed
15% Critical Strike Chance
4% Move Speed
CriticalStrikeAttackSpeedNonbootsMovement
Statikk Shiv
Movement builds charges that release chain lightning on basic attack
Base Cost: 450gTotal Cost: 2700gSell Cost: 1890g
45 Attack Damage
30% Attack Speed
4% Move Speed
Electrospark
Attacks trigger chain lightning On-Hit, dealing magic damage with a cooldown.
Electroshock
Takedowns within 3 seconds of damaging the target reset Electrospark's cooldown. DamageAttackSpeedOnHitNonbootsMovement
Rabadon's Deathcap
Massively increases Ability Power
Base Cost: 1100gTotal Cost: 3500gSell Cost: 2450g
130 Ability Power
Magical Opus
Increases your total Ability Power by 30%. SpellDamage
Wit's End
Resist magic damage and claw your way back to life.
Base Cost: 550gTotal Cost: 2800gSell Cost: 1960g
50% Attack Speed
45 Magic Resist
20% Tenacity
Fray
Attacks deal bonus magic damage On-Hit. SpellBlockAttackSpeedOnHitTenacity
Rapid Firecannon
Movement builds charges that release a sieging fire attack on release
Base Cost: 850gTotal Cost: 2650gSell Cost: 1855g
35% Attack Speed
25% Critical Strike Chance
4% Move Speed
Sharpshooter
Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range. CriticalStrikeAttackSpeedNonbootsMovement
Stormrazor
Tremendously empower other Energized effects.
Base Cost: 500gTotal Cost: 3000gSell Cost: 2100g
50 Attack Damage
20% Attack Speed
25% Critical Strike Chance
Energized
Moving and Attacking generates an Energized Attack.
Bolt
Your Energized Attack applies bonus magic damage and grants 45% Move Speed for 1.5s.
DamageCriticalStrikeAttackSpeed
Lich Bane
Grants a bonus to next attack after spell cast
Base Cost: 250gTotal Cost: 2900gSell Cost: 2030g
100 Ability Power
4% Move Speed
10 Ability Haste
Spellblade
After using an Ability, your next Attack deals bonus magic damage On-Hit. SpellDamageOnHitNonbootsMovementAbilityHaste
Banshee's Veil
Periodically blocks enemy abilities
Base Cost: 200gTotal Cost: 3000gSell Cost: 2100g
105 Ability Power
40 Magic Resist
Annul
Grants a Spell Shield that blocks the next enemy Ability. SpellBlockSpellDamage
Aegis of the Legion
Grants Armor and Magic Resistance
Base Cost: 400gTotal Cost: 1100gSell Cost: 770g
25 Armor
25 Magic Resist
10 Ability Haste
SpellBlockArmorCooldownReductionAbilityHaste
Redemption
Activate to heal allies and damage enemies in an area
Base Cost: 900gTotal Cost: 2300gSell Cost: 1610g
200 Health
15 Ability Haste
100% Base Mana Regen
10% Heal and Shield Power
Intervention
Restore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds. HealthManaRegenCooldownReductionAbilityHaste
Fiendish Codex
Increases Ability Power and Cooldown Reduction
Base Cost: 200gTotal Cost: 850gSell Cost: 595g
25 Ability Power
10 Ability Haste
SpellDamageCooldownReductionAbilityHaste
Knight's Vow
Partner with an ally to protect each other
Base Cost: 400gTotal Cost: 2300gSell Cost: 1610g
200 Health
40 Armor
10 Ability Haste
100% Base Health Regen
Sacrifice
While near your Worthy ally, take 12% of the damage they receive and heal for 10% of the damage they deal to champions.Pledge (0s)
Designate an ally as Worthy. HealthHealthRegenArmorAura
Frozen Heart
Massively increases Armor and slows enemy basic attacks
Base Cost: 600gTotal Cost: 2500gSell Cost: 1750g
75 Armor
400 Mana
20 Ability Haste
Winter's Caress
Reduce the Attack Speed of nearby champions by 20%. ArmorManaAuraCooldownReduction
Mercury's Treads
Increases Move Speed and reduces duration of disabling effects
Base Cost: 550gTotal Cost: 1250gSell Cost: 875g
20 Magic Resist
45 Move Speed
30% Tenacity
BootsSpellBlockTenacity
Guardian's Orb
Good starting item for mages
Base Cost: 950gTotal Cost: 950gSell Cost: 665g
50 Ability Power
150 Health
Recovery: Restores 10 Mana every 5 seconds. If you can't gain mana, restores 15 Health instead.
HealthSpellDamageManaRegenLane
Aether Wisp
Increases Ability Power and Move Speed
Base Cost: 500gTotal Cost: 900gSell Cost: 630g
30 Ability Power
4% Move Speed
NonbootsMovementSpellDamage
Forbidden Idol
Increases Heal and Shield Power, Mana Regeneration, and Cooldown Reduction
Base Cost: 400gTotal Cost: 600gSell Cost: 420g
50% Base Mana Regen
8% Heal and Shield Power
ManaRegen
Nashor's Tooth
Increases Attack Speed, Ability Power, and Cooldown Reduction
Base Cost: 500gTotal Cost: 2900gSell Cost: 2030g
80 Ability Power
50% Attack Speed
15 Ability Haste
Icathian Bite
Attacks deal bonus magic damage On-Hit. AttackSpeedSpellDamageOnHitAbilityHaste
Rylai's Crystal Scepter
Abilities slow enemies
Base Cost: 450gTotal Cost: 2600gSell Cost: 1820g
65 Ability Power
400 Health
Rimefrost
Damaging Abilities Slow enemies by 30% for 1 second. HealthSpellDamageSlow
Mobility Boots
Greatly enhances Move Speed when out of combat
Base Cost: 700gTotal Cost: 1000gSell Cost: 700g
25 Move Speed
When out of combat for at least 5 seconds, increase this item's effect to 45.Boots
Malignance
Partner with an ally to protect each other
Base Cost: 650gTotal Cost: 2700gSell Cost: 1890g
90 Ability Power
600 Mana
15 Ability Haste
Scorn
Gain 20 Ultimate Ability Haste.
Hatefog
Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.
SpellDamageManaAbilityHaste
Winter's Approach
Base Cost: 300gTotal Cost: 2400gSell Cost: 1680g
550 Health
500 Mana
15 Ability Haste
Awe
Gain Health.
Manaflow (8s, max 4 charges)
Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions).
Transforms into Fimbulwinter at 360 max Mana. HealthManaAbilityHaste
Fimbulwinter
Base Cost: 2400gTotal Cost: 2400gSell Cost: 1680g
550 Health
860 Mana
15 Ability Haste
Awe
Gain Health.
Everlasting (0s)
Immobilizing or Slowing (Melee only) an enemy champion grants a Shield for 3 seconds.
The Shield is increased by 80% if more than one enemy is nearby. HealthManaAbilityHaste
Executioner's Calling
Overcomes enemies with high health gain
Base Cost: 450gTotal Cost: 800gSell Cost: 560g
15 Attack Damage
Grievous Wounds
Dealing physical damage to champions applies 40% Wounds for 3 seconds. Damage
Guinsoo's Rageblade
Base Cost: 1025gTotal Cost: 3000gSell Cost: 2100g
30 Attack Damage
30 Ability Power
25% Attack Speed
Wrath
Attacks deal 30 bonus magic damage On-Hit.
Seething Strike
Attacks grant 8% Attack Speed for 3 seconds. (stacks 4 times).
While fully stacked, every third Attack applies On-Hit effects twice. DamageAttackSpeedSpellDamageOnHit
Deathfire Grasp
Activate to increase all magic damage dealt to an enemy champion
Base Cost: 850gTotal Cost: 2900gSell Cost: 2030g
120 Ability Power
10 Ability Haste
Active - The Silence: Deal magic damage equal to 15% of the Target's Max Health, and then amplify damage they take by 15% for 4 seconds (90(0s)). SpellDamageCooldownReduction
Sword of the Divine
Activate to gain 100% Critical Strike Chance for a short duration
Base Cost: 800gTotal Cost: 2300gSell Cost: 1610g
30 Attack Damage
25% Attack Speed
18 Lethality
Active - Divine Blessing: Grants 100% Attack Speed and 100% Critical Strike Chance for 3 seconds or 3 basic attacks (90(0s)). DamageCriticalStrikeAttackSpeed
Caulfield's Warhammer
Attack Damage and Cooldown Reduction
Base Cost: 100gTotal Cost: 1050gSell Cost: 735g
20 Attack Damage
10 Ability Haste
DamageCooldownReductionAbilityHaste
Serrated Dirk
Increases Attack Damage and Lethality
Base Cost: 300gTotal Cost: 1000gSell Cost: 700g
20 Attack Damage
10 Lethality
DamageArmorPenetration
Void Staff
Increases magic damage
Base Cost: 1050gTotal Cost: 3000gSell Cost: 2100g
95 Ability Power
40% Magic Penetration
MagicPenetrationSpellDamage
Cryptbloom
Activate to remove all debuffs and grant massive Move Speed
Base Cost: 200gTotal Cost: 3000gSell Cost: 2100g
75 Ability Power
30% Magic Penetration
20 Ability Haste
Life from Death
When a champion that you damaged within 3 seconds dies, a nova spreads from their corpse that heals. SpellDamageMagicPenetrationAbilityHaste
Mercurial Scimitar
Activate to remove all crowd control debuffs and grant massive Move Speed
Base Cost: 125gTotal Cost: 3200gSell Cost: 2240g
50 Attack Damage
35 Magic Resist
10% Life Steal
ACTIVE
Quicksilver
Removes all crowd control debuffs (excluding Airborne) and grants Move Speed. SpellBlockDamageLifeStealActive
Quicksilver Sash
Activate to remove all crowd control debuffs
Base Cost: 900gTotal Cost: 1300gSell Cost: 910g
30 Magic Resist
Quicksilver
Remove all crowd control debuffs (excluding Airborne). ActiveSpellBlock
Youmuu's Ghostblade
Activate to greatly increase Move Speed
Base Cost: 675gTotal Cost: 2800gSell Cost: 1960g
55 Attack Damage
18 Lethality
4% Move Speed
Haunt
Gain Move Speed while out of combat.
Wraith Step
Gain Move Speed and Ghosting for seconds. DamageActiveNonbootsMovementArmorPenetration
Randuin's Omen
Greatly increases defenses, activate to slow nearby enemies
Base Cost: 800gTotal Cost: 2700gSell Cost: 1890g
350 Health
75 Armor
Resilience
Receive 30% less damage from Critical Strikes.
Humility
Slow nearby enemies by 70% for 2 seconds. HealthArmorActiveSlow
Scout's Slingshot
Activate to deal magic damage and slow target champion
Base Cost: 100gTotal Cost: 600gSell Cost: 420g
20% Attack Speed
Bullseye
Damaging a champion deals bonus magic damage.
Attacks reduce this cooldown by 1 second. AttackSpeed
Hextech Alternator
Increases Ability Power. Deal bonus magic damage on attack periodically.
Base Cost: 300gTotal Cost: 1100gSell Cost: 770g
45 Ability Power
Revved
Damaging a champion deals bonus magic damage. SpellDamage
Hextech Gunblade
Increases Attack Damage and Ability Power, activate to slow a target
Base Cost: 750gTotal Cost: 3250gSell Cost: 2275g
80 Ability Power
40 Attack Damage
15% Omnivamp
ACTIVE (0s)
Lightning Bolt
Shocks the target enemy champion, dealing magic damage and slowing them by 40% for 2 seconds. DamageLifeStealSpellDamageActive
Haunting Guise
Deals additional physical damage when ambushing enemies
Base Cost: 500gTotal Cost: 1300gSell Cost: 910g
30 Ability Power
200 Health
Madness
For each second in combat with enemy champions, deal 2% bonus damage, up to 6%. HealthSpellDamage
Hextech Rocketbelt
Activate to dash forward and unleash a fiery explosion
Base Cost: 300gTotal Cost: 2650gSell Cost: 1855g
70 Ability Power
300 Health
20 Ability Haste
Supersonic
Dash in target direction, unleashing missiles that deal magic damage. HealthSpellDamageActiveCooldownReduction
Blade of The Ruined King
Deals damage based on target's Health, can steal Move Speed
Base Cost: 725gTotal Cost: 3200gSell Cost: 2240g
40 Attack Damage
25% Attack Speed
10% Life Steal
Mist's Edge
Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.
Clawing Shadows
Attacking a champion 3 times Slows them by 30% for 1 second. DamageAttackSpeedLifeStealSlow
Hexdrinker
Increases Attack Damage and Magic Resist
Base Cost: 200gTotal Cost: 1300gSell Cost: 910g
25 Attack Damage
25 Magic Resist
Lifeline
Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 2.5 seconds. DamageSpellBlock
Maw of Malmortius
Grants bonus Attack Damage when Health is low
Base Cost: 750gTotal Cost: 3100gSell Cost: 2170g
60 Attack Damage
15 Ability Haste
40 Magic Resist
Lifeline
Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat. SpellBlockDamageLifeStealSpellVamp
Zhonya's Hourglass
Activate to become invincible but unable to take actions
Base Cost: 450gTotal Cost: 3250gSell Cost: 2275g
105 Ability Power
50 Armor
Time Stop
Enter Stasis for 2.5 seconds. ArmorSpellDamageActive
Ionian Boots of Lucidity
Increases Move Speed and Cooldown Reduction
Base Cost: 350gTotal Cost: 900gSell Cost: 630g
10 Ability Haste
45 Move Speed
Ionian Insight
Gain 10 Summoner Spell Haste.
BootsCooldownReduction
Spear of Shojin
Reduce damage taken from champions by a flat amount. Attack while near multiple enemy champions to increase this amount for a short time.
Base Cost: 675gTotal Cost: 3100gSell Cost: 2170g
45 Attack Damage
450 Health
Dragonforce
Gain 25 Basic Ability Haste.
Focused Will
Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times). HealthDamageAbilityHaste
Morellonomicon
Increases magic damage
Base Cost: 400gTotal Cost: 2850gSell Cost: 1995g
75 Ability Power
350 Health
15 Ability Haste
Grievous Wounds
Dealing magic damage to champions applies 40% Wounds for 3 seconds. HealthSpellDamageCooldownReductionAbilityHaste
Swiftmarch
Improves defense and reduces duration of disabling effects
Base Cost: 500gTotal Cost: 1500gSell Cost: 1050g
65 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
Noxian Fervor
Gain 5% of your Move Speed as Adaptive Force. Boots
Crimson Lucidity
Base Cost: 500gTotal Cost: 1400gSell Cost: 980g
25 Ability Haste
50 Move Speed
Ionian Insight
Gain 10 Summoner Spell Haste.
Noxian Haste
Empowering or protecting allies with abilities, dealing damage to enemy Champions with abilities, or casting a Summoner Spell grants Move Speed for 4 seconds.
Noxian Haste can only be triggered once per Ability cast. CooldownReductionBoots
Gunmetal Greaves
Mobility and Tenacity
Base Cost: 500gTotal Cost: 1600gSell Cost: 1120g
40% Attack Speed
50 Move Speed
Noxian Gait
Attacks against Champions grant Move Speed On-Hit decaying over 2 seconds. AttackSpeedNonbootsMovement
Chainlaced Crushers
Increases Move Speed and Cooldown Reduction
Base Cost: 500gTotal Cost: 1750gSell Cost: 1225g
35 Magic Resist
50 Move Speed
30% Tenacity
Noxian Persistence (0s)
After taking magic damage from a Champion, gain a magic shield for 4 seconds. SpellBlockBootsTenacityMagicResist
Armored Advance
Deal damage to empower your heals and shields
Base Cost: 500gTotal Cost: 1700gSell Cost: 1190g
40 Armor
50 Move Speed
Plating
Reduces incoming damage from Attacks by 10%.
Noxian Endurance (0s)
After taking physical damage from a Champion, gain a physical shield for 4 seconds. ArmorBoots
Spellslinger's Shoes
Base Cost: 500gTotal Cost: 1600gSell Cost: 1120g
18 Magic Penetration
7% Magic Penetration
50 Move Speed
BootsMagicPenetration
Forever Forward
Base Cost: 500gTotal Cost: 1400gSell Cost: 980g
55 Move Speed
Voidborn
Gain Empowered Recall.
Noxian Synchrony
Gain 45 Move Speed and 8% total Move Speed when out of combat. Boots
Guardian's Blade
Good starting item for attackers
Base Cost: 950gTotal Cost: 950gSell Cost: 665g
30 Attack Damage
150 Health
15 Ability Haste
HealthDamageLaneAbilityHaste
Umbral Glaive
Provides trap and ward detection periodically
Base Cost: 450gTotal Cost: 2500gSell Cost: 1750g
55 Attack Damage
15 Lethality
10 Ability Haste
Blackout
When you are near enemy Stealth Wards and traps, reveal them for 8 seconds.
Extinguish
Attacks do bonus damage to Wards. DamageVisionCooldownReductionArmorPenetration
Hullbreaker
Base Cost: 175gTotal Cost: 3000gSell Cost: 2100g
40 Attack Damage
500 Health
4% Move Speed
Skipper
Every fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.
Boarding Party
Nearby allied siege and super minions gain Armor and Magic Resist. HealthDamageNonbootsMovement
Guardian's Hammer
Good starting item for attackers
Base Cost: 950gTotal Cost: 950gSell Cost: 665g
25 Attack Damage
150 Health
5% Life Steal
HealthDamageLifeStealLane
Locket of the Iron Solari
Activate to shield nearby allies from damage
Base Cost: 700gTotal Cost: 2200gSell Cost: 1540g
200 Health
25 Armor
25 Magic Resist
10 Ability Haste
Devotion
Grant nearby allies a 200 - 360 Shield that decays over 2.5 seconds. HealthSpellBlockArmorAura
Gargoyle Stoneplate
Greatly increases defense near multiple enemies.
Base Cost: 1350gTotal Cost: 3150gSell Cost: 2205g
60 Armor
60 Magic Resist
15 Ability Haste
Fortify: Taking damage from a champion grants a stack of Armor and Magic Resist for 6 seconds.
Max 5 stacks; 1 per champion.
Active - Unbreakable: Gain a Shield that decays and grow in size. SpellBlockArmorActiveCooldownReduction
Spectre's Cowl
Improves defense and grants regeneration upon being damaged
Base Cost: 150gTotal Cost: 1250gSell Cost: 875g
200 Health
35 Magic Resist
100% Base Health Regen
HealthHealthRegenSpellBlock
Mikael's Blessing
Activate to remove all disabling effects from an allied champion
Base Cost: 900gTotal Cost: 2300gSell Cost: 1610g
250 Health
100% Base Mana Regen
12% Heal and Shield Power
15 Ability Haste
Purify
Remove all crowd control debuffs (excluding Airborne and Suppression) from an ally champion and restore 100 - 250 Health. HealthManaRegenActiveCooldownReduction
Terminus
Kill minions periodically to heal and grant gold to a nearby ally
Base Cost: 1100gTotal Cost: 3000gSell Cost: 2100g
30 Attack Damage
35% Attack Speed
Shadow
Attacks deal 30 bonus magic damage On-Hit.
Juxtaposition
Alternate between Light and Dark Attacks against champions: Light Attacks grant Armor and Magic Resist for 5s. Dark Attacks grant 10% Armor Penetration and Magic Penetration for 5s. DamageAttackSpeedOnHitMagicPenetration
Scarecrow Effigy
Periodically place a Stealth Ward
Cannot be sold
Active - Trinket: Places an effigy that lasts for seconds and appears exactly as Fiddlesticks does to enemies. Stores one charge every seconds, up to maximum 2 charges.
Enemy champions approaching an effigy will activate it, causing the effigy to fake a random action, after which the effigy will fall apart.ActiveJungleLaneTrinket
Stealth Ward
Periodically place a Stealth Ward
Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.ActiveJungleLaneTrinket
Arcane Sweeper
Activate to reveal a nearby area of the map
UNIQUE Active - Hunter's Sight: An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).ActiveJungleLaneTrinket
Lucent Singularity
Lux creates a light zone that <status>Slows</status> by @Slow@ and reveals the area. After 5 seconds or on <recast>Recasting</recast> this Ability, it detonates, dealing <magicDamage>@TotalDamage@ magic damage</magicDamage> and <status>Slowing</status> for an additional @SlowLingerDuration@ second.
Lucent Singularity
ActiveJungleLaneTrinket
Farsight Alteration
Grants increased range and reveals the targetted area
Active (198 - 99s)
Reveals a distant area for 2 seconds and leaves a Ward that expires upon spotting an enemy champion.ActiveTrinketVision
Oracle Lens
Disables nearby invisible wards and traps for a duration
Active (160 - 100s, max 2 charges)
Reveals enemy Stealth Wards and traps around you for 6 seconds.ActiveTrinketVision
Small Party Favor
Obtained from a Cat Shaco Box. Click to Consume: Gain gold.
ConsumableGoldPer
Party Favor
'Party Favor'Obtained from a Party Drake. Click to Consume: Gain a pile of gold, and 1 skill point!
Skill Points will not take you over your maximum number of skill points, nor will they make you better at playing League of Legends. Additional terms and conditions may apply.
ConsumableGoldPer
Your Cut
Active - Consume: Gain 0 gold.
Bonus gold given to an ally when Pyke executes an enemy champion using his Ultimate Ability. If no ally was involved in the kill, Pyke gets to keep the Cut!ConsumableGoldPer
Rite Of Ruin
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
50 Ability Power
15 Ability Haste
25% Critical Strike Chance
Wrath and Ruin
On spell cast, gain 2.5% critical chance for 6 seconds, stacking up to 20%.
Salvage the Wreckage
Your spells have a chance equal to your crit chance to grant you or your targeted ally a shield for for 3s.
CriticalStrikeSpellDamageCooldownReduction
Ardent Censer
Shield and heal effects on other units grant both of you Attack Speed and their attacks deal additional on-hit magic damage.
Base Cost: 700gTotal Cost: 2200gSell Cost: 1540g
45 Ability Power
10% Heal and Shield Power
125% Base Mana Regen
4% Move Speed
Sanctify
Healing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit. AttackSpeedSpellDamageManaRegenNonbootsMovement
Essence Reaver
Base Cost: 375gTotal Cost: 2900gSell Cost: 2030g
60 Attack Damage
15 Ability Haste
25% Critical Strike Chance
Essence Drain
Attacks grant Mana On-Hit. DamageCriticalStrikeManaRegenCooldownReduction
Eye of the Herald
Eye of the Herald - a Gift of the Void.
Active - Consume: Crush the Eye of the Herald, begining the ritual to summon Rift Herald. You may click the Rift Herald after it has summoned to control how it charges. This control effect can be done once when it is summoned, and once each time a nearby enemy structure dies.TrinketActive
Kalista's Black Spear
Kalista's spear that binds an Oathsworn Ally.
Active - Consume: Bind with an ally for the remainder of the game, becoming Oathsworn Allies. Oathsworn empowers you both while near one another.Consumable
Kalista's Black Spear
Kalista's spear that binds an Oathsworn Ally.
Active - Consume: Bind with an ally for the remainder of the game, becoming Oathsworn Allies. Oathsworn empowers you both while near one another.
Required to use Kalista's Ultimate Ability.Consumable
Dead Man's Plate
Build momentum as you move around then smash into enemies.
Base Cost: 900gTotal Cost: 2900gSell Cost: 2030g
350 Health
55 Armor
4% Move Speed
Shipwrecker
While moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.
Unsinkable
Reduce the effectiveness of Slows by 15%. HealthArmorSlowNonbootsMovement
Titanic Hydra
Deals area of effect damage based on owner's health
Base Cost: 50gTotal Cost: 3300gSell Cost: 2310g
40 Attack Damage
600 Health
Cleave
Attacks deal physical damage on-hit and to enemies behind the target.
Titanic Crescent
Empower your next Cleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target. HealthHealthRegenDamageOnHit
Crystalline Bracer
Grants Health and Health Regen
Base Cost: 100gTotal Cost: 800gSell Cost: 560g
200 Health
100% Base Health Regen
HealthHealthRegen
Lost Chapter
Restores Mana upon levelling up.
Base Cost: 250gTotal Cost: 1200gSell Cost: 840g
40 Ability Power
300 Mana
10 Ability Haste
Enlighten
Levelling up restores 20% max Mana over 3 seconds. SpellDamageManaManaRegenCooldownReduction
Catalyst of Aeons
Base Cost: 200gTotal Cost: 1300gSell Cost: 910g
300 Health
375 Mana
Eternity
Restores 10% of the damage taken from champions as Mana.
Casting an Ability heals for 25% of Mana spent. HealthHealthRegenManaManaRegen
Edge of Night
Periodically blocks enemy abilities
Base Cost: 850gTotal Cost: 3000gSell Cost: 2100g
50 Attack Damage
15 Lethality
250 Health
Annul
Grants a Spell Shield that blocks the next enemy Ability. HealthDamageArmorPenetration
Spellthief's Edge
Gain gold and upgrade by damaging enemy champions
Base Cost: 400gTotal Cost: 400gSell Cost: 160g
10 Ability Power
25 Health
25% Base Mana Regen
2 Gold Per 10 Seconds
Tribute: While nearby an ally champion, damaging Abilities and Attacks against champions or buildings grant 20 gold. This can occur up to 3 times every 36 seconds. Quest: Earn 500 gold from this item to transform it into Frostfang, gaining Active - Warding.
This item grants reduced gold from minions if anyone on your team with this item kill excessive numbers of them. HealthSpellDamageManaRegenVision
Frostfang
Base Cost: 400gTotal Cost: 400gSell Cost: 160g
15 Ability Power
70 Health
50% Base Mana Regen
3 Gold Per 10 Seconds
Tribute: While nearby an ally champion, damaging Abilities and Attacks against champions or buildings grant 20 gold. This can occur up to 3 times every 36 seconds. Quest: Earn 1000 gold from this item to transform it into World Rune T2.
This item grants reduced gold from minions if anyone on your team with this item kill excessive numbers of them.
ACTIVE
Ward
Place an Invisible Stealth Ward that grants vision. Stores 0 Stealth Wards, which refill upon visiting the shop. GoldPerLaneManaRegenSpellDamage
Shard of True Ice
Base Cost: 400gTotal Cost: 400gSell Cost: 160g
40 Ability Power
75 Health
100% Base Mana Regen
3 Gold Per 10 Seconds
This item grants reduced gold from minions if anyone on your team with this item kill excessive numbers of them.
ACTIVE
Ward
Place an Invisible Stealth Ward that grants vision. Stores 0 Stealth Wards, which refill upon visiting the shop. GoldPerLaneManaRegenSpellDamage
Steel Shoulderguards
Gain gold and upgrade by executing minions alongside allies
Base Cost: 400gTotal Cost: 400gSell Cost: 160g
4 Attack Damage
50 Health
50% Base Health Regen
2 Gold Per 10 Seconds
{{ Item_Support_Spoils_Of_War_01 }} Quest: Earn 500 gold from this item to transform it into Runesteel Spaulders, gaining {{ Item_Active_Named_NoBullet }} Warding.
{{ Item_Support_Minion_Warning }} HealthHealthRegenDamageVision
Runesteel Spaulders
Base Cost: 400gTotal Cost: 400gSell Cost: 160g
6 Attack Damage
100 Health
75% Base Health Regen
3 Gold Per 10 Seconds
Spoils of War: While nearby an allied champion, Attacks execute minions below 0% of their max Health. Killing a minion grants the same kill gold to the nearest allied champion. These effects recharge every 0 seconds (Max 0 charges). Quest: Earn 1000 gold from this item to transform it into Pauldrons of Whiterock.
This item grants reduced gold from minions if anyone on your team with this item kill excessive numbers of them.
ACTIVE
Ward
Place an Invisible Stealth Ward that grants vision. Stores 0 Stealth Wards, which refill upon visiting the shop. HealthHealthRegenGoldPerLane
Pauldrons of Whiterock
Base Cost: 400gTotal Cost: 400gSell Cost: 160g
15 Attack Damage
250 Health
100% Base Health Regen
3 Gold Per 10 Seconds
This item grants reduced gold from minions if anyone on your team with this item kill excessive numbers of them.
ACTIVE
Ward
Place an Invisible Stealth Ward that grants vision. Stores 0 Stealth Wards, which refill upon visiting the shop. HealthHealthRegenGoldPerLane
Relic Shield
Gain gold and upgrade by executing minions alongside allies
Base Cost: 400gTotal Cost: 400gSell Cost: 160g
7 Ability Power
50 Health
50% Base Health Regen
2 Gold Per 10 Seconds
{{ Item_Support_Spoils_Of_War_01 }} Quest: Earn 500 gold from this item to transform it into Targon's Buckler, gaining {{ Item_Active_Named_NoBullet }} Warding.
{{ Item_Support_Minion_Warning }} HealthHealthRegenSpellDamageVision
Targon's Buckler
Base Cost: 400gTotal Cost: 400gSell Cost: 160g
10 Ability Power
100 Health
75% Base Health Regen
3 Gold Per 10 Seconds
Spoils of War: While nearby an allied champion, Attacks execute minions below 0% of their max Health. Killing a minion grants the same kill gold to the nearest allied champion. These effects recharge every 0 seconds (Max 0 charges). Quest: Earn 1000 gold from this item to transform it into Bulwark of the Mountain.
This item grants reduced gold from minions if anyone on your team with this item kill excessive numbers of them.
ACTIVE
Ward
Place an Invisible Stealth Ward that grants vision. Stores 0 Stealth Wards, which refill upon visiting the shop. HealthHealthRegenGoldPerLane
Bulwark of the Mountain
Base Cost: 400gTotal Cost: 400gSell Cost: 160g
20 Ability Power
250 Health
100% Base Health Regen
3 Gold Per 10 Seconds
This item grants reduced gold from minions if anyone on your team with this item kill excessive numbers of them.
ACTIVE
Ward
Place an Invisible Stealth Ward that grants vision. Stores 0 Stealth Wards, which refill upon visiting the shop. HealthHealthRegenGoldPerLane
Spectral Sickle
Gain gold and upgrade by damaging enemy champions
Base Cost: 400gTotal Cost: 400gSell Cost: 160g
6 Attack Damage
25 Health
25% Base Mana Regen
2 Gold Per 10 Seconds
Tribute: While nearby an ally champion, damaging Abilities and Attacks against champions or buildings grant 20 gold. This can occur up to 3 times every 36 seconds. Quest: Earn 500 gold from this item to transform it into Harrowing Crescent, gaining Active - Warding.
This item grants reduced gold from minions if anyone on your team with this item kill excessive numbers of them. HealthDamageManaRegenVision
Harrowing Crescent
Base Cost: 400gTotal Cost: 400gSell Cost: 160g
10 Attack Damage
60 Health
50% Base Mana Regen
3 Gold Per 10 Seconds
Tribute: While nearby an ally champion, damaging Abilities and Attacks against champions or buildings grant 20 gold. This can occur up to 3 times every 36 seconds. Quest: Earn 1000 gold from this item to transform it into Black Mist Scythe.
This item grants reduced gold from minions if anyone on your team with this item kill excessive numbers of them.
ACTIVE
Ward
Place an Invisible Stealth Ward that grants vision. Stores 0 Stealth Wards, which refill upon visiting the shop. HealthManaRegenGoldPerLane
Black Mist Scythe
Base Cost: 400gTotal Cost: 400gSell Cost: 160g
20 Attack Damage
75 Health
100% Base Mana Regen
3 Gold Per 10 Seconds
This item grants reduced gold from minions if anyone on your team with this item kill excessive numbers of them.
ACTIVE
Ward
Place an Invisible Stealth Ward that grants vision. Stores 0 Stealth Wards, which refill upon visiting the shop. HealthManaRegenGoldPerLane
World Atlas
Base Cost: 400gTotal Cost: 400gSell Cost: 160g
HealthManaRegenVisionGoldPer
Runic Compass
Base Cost: 400gTotal Cost: 400gSell Cost: 160g
100 Health
50% Base Health Regen
50% Base Mana Regen
5 Gold Per 10 Seconds
Support Quest
Earn 0 gold from this item to transform it into Bounty of Worlds.
Shared Riches (0s, max 0 charges)
While near an ally champion, damage enemy champions or kill minions to gain gold.Active (3 charges)
Places an Invisible Stealth Ward that grants vision. SpellDamageManaRegenVisionGoldPer
Bounty of Worlds
Base Cost: 400gTotal Cost: 400gSell Cost: 160g
5 Gold Per 10 Seconds
75% Base Health Regen
75% Base Mana Regen
200 Health
Upgrade
This item can be upgraded into Bloodsong, Celestial Opposition, Dream Maker, Zaz'Zak's Realmspike, or Solstice Sleigh for free.Active (4 charges)
Places an Invisible Stealth Ward that grants vision. SpellDamageManaRegenVisionGoldPer
Celestial Opposition
Total Cost: 400gSell Cost: 160g
200 Health
75% Base Health Regen
75% Base Mana Regen
5 Gold Per 10 Seconds
Blessing of the Mountain
Reduce incoming champion damage for 2 seconds after taking damage from a champion. When the effect ends, slow nearby enemies by 50% for 1.5 seconds.
Active (4 charges)
Places an Invisible Stealth Ward that grants vision. HealthHealthRegenManaRegenVision
Dream Maker
Total Cost: 400gSell Cost: 160g
200 Health
75% Base Health Regen
75% Base Mana Regen
5 Gold Per 10 Seconds
Dream Maker
Healing or Shielding another ally blows Dream Bubbles to them for 3 seconds. Their next Attack deals bonus magic damage On-Hit and the next damage they take is reduced.Active (4 charges)
Places an Invisible Stealth Ward that grants vision. HealthHealthRegenManaRegenVision
Zaz'Zak's Realmspike
Total Cost: 400gSell Cost: 160g
200 Health
75% Base Health Regen
75% Base Mana Regen
5 Gold Per 10 Seconds
Void Explosion
Dealing Ability damage to a champion causes an explosion that deals magic damage.
Active (4 charges)
Places an Invisible Stealth Ward that grants vision. HealthHealthRegenManaRegenVision
Solstice Sleigh
Total Cost: 400gSell Cost: 160g
200 Health
75% Base Health Regen
75% Base Mana Regen
5 Gold Per 10 Seconds
Going Sledding
Slowing or Immobilizing an enemy champion near allies restores Health and grants 20% decaying Move Speed for 2.5 seconds to you and a nearby ally. Active (4 charges)
Places an Invisible Stealth Ward that grants vision. HealthHealthRegenManaRegenVision
Bloodsong
Total Cost: 400gSell Cost: 160g
200 Health
75% Base Health Regen
75% Base Mana Regen
5 Gold Per 10 Seconds
Spellblade
After using an Ability, your next Attack deals bonus physical damage On-Hit. If the target is a champion, they take increased damage for 4 seconds.Active (4 charges)
Places an Invisible Stealth Ward that grants vision. HealthHealthRegenManaRegenVision
<rarityLegendary>Fire at Will</rarityLegendary><br><subtitleLeft><silver>500 Silver Serpents</silver></subtitleLeft>
Cannon Barrage fires at an increasing rate over time (additional 6 waves over the duration).
<rarityLegendary>Death's Daughter</rarityLegendary><br><subtitleLeft><silver>500 Silver Serpents</silver></subtitleLeft>
<mainText>Cannon Barrage additionally fires a mega-cannonball at the center of the Barrage, dealing <trueDamage>bonus true damage</trueDamage> and <status>Slowing</status>.</mainText>
Cannon Barrage additionally fires a mega-cannonball at the center of the Barrage, dealing bonus true damage and Slowing.
<rarityLegendary>Raise Morale</rarityLegendary><br><subtitleLeft><silver>500 Silver Serpents</silver></subtitleLeft>
Allies in the Cannon Barrage gain <speed>bonus Move Speed</speed>.
Allies in the Cannon Barrage gain bonus Move Speed.
Oblivion Orb
Increases magic damage
Base Cost: 400gTotal Cost: 800gSell Cost: 560g
25 Ability Power
Grievous Wounds
Dealing magic damage to champions applies 40% Wounds for 3 seconds. SpellDamage
Lifeline
Marks the ground, and returns you there after a few moments
Base Cost: 475gTotal Cost: 1600gSell Cost: 1120g
25 Attack Damage
5 Lethality
4% Move Speed
Active - Soul Anchor (0s)
Mark your current location. After 4 seconds, return to that location. You may recast at any point during Soul Anchor's duration to return to your marked location early. DamageNonbootsMovementArmorPenetration
Spectral Cutlass
Marks the ground, and returns you there after a few moments
Base Cost: 200gTotal Cost: 2800gSell Cost: 1960g
50 Attack Damage
15 Lethality
4% Move Speed
Active - Soul Anchor (0s)
Mark your current location. After 4 seconds, return to that location. You may recast at any point during Soul Anchor's duration to return to your marked location early. DamageNonbootsMovementArmorPenetration
Imperial Mandate
Defer damage until later.
Base Cost: 500gTotal Cost: 2250gSell Cost: 1575g
60 Ability Power
20 Ability Haste
125% Base Mana Regen
Coordinated Fire (0s) per target
Slowing or Immobilizing an enemy champion marks them for 5 seconds. Ally champion damage detonates the mark, dealing magic damage equal to 10% of current health. SpellDamageManaRegenCooldownReductionAbilityHaste
Bloodletter's Curse
Grant Spell Shield after damaging an enemy with an ability
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
60 Ability Power
350 Health
15 Ability Haste
Vile Decay
Dealing magic damage with abilities or passives to champions reduces their Magic Resist by 7.5% for 6 seconds, up to 30%. SpellBlockSpellDamageCooldownReductionMagicPenetration
Sword of Blossoming Dawn
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
45 Ability Power
200 Health
12% Heal and Shield Power
15 Ability Haste
Effervescence
Gain +1.2% Attack Speed for every 1% Heal and Shield Power you have.
Peppermint
On-Hit, heal the lowest health ally champion near you for , prioritizing lower health allies. HealthSpellDamageCooldownReductionOnHit
Sin Eater
Base Cost: 3000gTotal Cost: 3000gSell Cost: 2100g
300 Health
45 Armor
45 Magic Resist
30% Tenacity
The Feast: Whenever a nearby ally champion becomes affected by an immobilizing crowd control effect, instead you are stunned for that duration. (20(0s)). HealthSpellBlockArmorTenacity
Lightning Braid
Base Cost: 3000gTotal Cost: 3000gSell Cost: 2100g
70 Ability Power
30 Armor
30 Magic Resist
30% Tenacity
Chain Lightning: You deal 20% reduced ability damage. On a 1 second cadence, enemies you've damaged with abilities chain 66.6% of the ability damage you've dealt them to another nearby enemy, prioritizing champions. SpellBlockArmorSpellDamageTenacity
Frozen Mallet
Base Cost: 3000gTotal Cost: 3000gSell Cost: 2100g
60% Attack Speed
600 Health
Encroaching Frost: On-Hit, apply a stacking {{ Item_Melee_Ranged_Split }} move speed slow for 1.5 seconds. This effect stacks up to 35%.
{{ Item_Melee_Ranged_Rules }}
HealthDamageAttackSpeedSlow
Perplexity
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
60 Ability Power
5% Move Speed
22% Armor Penetration
30% Magic Penetration
Giant Slayer
Deal up to 15% bonus damage against champions with greater max Health than you.
Max damage increase reached when Health difference is greater than 2500. SpellDamageCooldownReductionNonbootsMovementMagicPenetration
Wordless Promise
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
50 Ability Power
25% Heal and Shield Power
25 Ability Haste
Promise
Gain 20% of your Promised ally's Ability Power, and grant your Promised ally 20% of your Ability Haste.
ACTIVE (0s)
Promise
Make a Promise to an ally. SpellDamageCooldownReductionAbilityHaste
Hellfire Hatchet
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
35 Attack Damage
12 Lethality
Char (0s)
Your next Ability hit Burns enemies for % to % current Health physical damage over 4 seconds, based on how much more max Health they have than you.
Bonus damage maximum is reached at 2000 health difference DamageArmorPenetration
Force of Nature
Move Speed, Magic Resist, and max Health Regeneration
Base Cost: 750gTotal Cost: 2800gSell Cost: 1960g
400 Health
55 Magic Resist
4% Move Speed
Steadfast
Gain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times. HealthSpellBlockNonbootsMovement
Innervating Locket
Cast spells to heal
Base Cost: 600gTotal Cost: 2950gSell Cost: 2065g
30 Attack Damage
400 Health
300 Mana
10 Ability Haste
Eternity: Restore Mana equal to 15% of premitigation damage taken from champions, and Health equal to 25% of Mana spent, up to 20 Health per cast, per second. Innervate: After using an ability, restore 3% missing Health and 3% missing Mana over 3 seconds.
"Cast down the Noxians"
– Bobdyr, Temple Guardsman HealthDamageManaCooldownReduction
The Golden Spatula
It does EVERYTHING!
Base Cost: 687gTotal Cost: 7187gSell Cost: 5031g
70 Attack Damage
120 Ability Power
50% Attack Speed
30% Critical Strike Chance
250 Health
30 Armor
30 Magic Resist
250 Mana
20 Ability Haste
10% Move Speed
10% Life Steal
100% Base Health Regen
100% Base Mana Regen
Doing Something: You are permanently On Fire!
"It must do something...
Declined, it does EVERYTHING" HealthSpellBlockHealthRegenArmor
Horizon Focus
Immobilizing a champion causes lightning to strike them
Base Cost: 200gTotal Cost: 2750gSell Cost: 1925g
125 Ability Power
25 Ability Haste
Hypershot
Dealing Ability damage to champions at 600 range or greater Reveals them for 6 seconds.
Focus
When Hypershot is triggered, Reveal all other enemy champions within 1400 range of them for 3 seconds. SpellDamageAbilityHaste
Cosmic Drive
Massive amounts of Cooldown Reduction
Base Cost: 450gTotal Cost: 3000gSell Cost: 2100g
70 Ability Power
350 Health
25 Ability Haste
4% Move Speed
Spelldance
Dealing magic or true damage to champions grants Move Speed for 4 seconds. HealthSpellDamageNonbootsMovementAbilityHaste
Blighting Jewel
Base Cost: 700gTotal Cost: 1100gSell Cost: 770g
25 Ability Power
13% Magic Penetration
MagicPenetrationSpellDamage
Verdant Barrier
Base Cost: 400gTotal Cost: 1600gSell Cost: 1120g
40 Ability Power
25 Magic Resist
Annul
Grants a Spell Shield that blocks the next enemy Ability. SpellBlockSpellDamage
Riftmaker
Base Cost: 950gTotal Cost: 3100gSell Cost: 2170g
70 Ability Power
350 Health
15 Ability Haste
Void Corruption
For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.
Void Infusion
Gain 2% of your bonus Health as Ability Power. HealthSpellDamageCooldownReductionSpellVamp
Leeching Leer
Base Cost: 465gTotal Cost: 1265gSell Cost: 886g
20 Ability Power
250 Health
5% Omnivamp
HealthSpellDamageSpellVamp
Night Harvester
Base Cost: 815gTotal Cost: 2765gSell Cost: 1936g
90 Ability Power
300 Health
25 Ability Haste
Soulrend: Damaging a champion with Attacks or Abilities deals an additional magic damage and grants you 25% Move Speed for 1.5 seconds (30(0s) per champion).
Mythic Passive: Grants all other Legendary items 5 Ability Haste.
Damaging a new champion will extend the duration of the Move Speed bonus. HealthSpellDamageCooldownReductionNonbootsMovement
Demonic Embrace
Base Cost: 850gTotal Cost: 3000gSell Cost: 2100g
75 Ability Power
350 Health
Azakana's Gaze: Dealing Ability damage burns enemies for {{ Item_Melee_Ranged_Split }} max Health magic damage every second for 4 seconds. Dark Pact: Gain 2% of your bonus Health as Ability Power.
Azakana's Gaze deals a maximum of 40 damage to monsters. HealthSpellDamage
Watchful Wardstone
Base Cost: 1100gTotal Cost: 1100gSell Cost: 770g
150 Health
10 Ability Haste
10 Armor
15 Magic Resist
Arcane Cache
This item can store up to 3 purchased Control Wards. HealthSpellBlockArmorVision
Stirring Wardstone
Base Cost: 350gTotal Cost: 350gSell Cost: 140g
80 Health
25% Base Mana Regen
Arcane Cache: This item can store up to 2 purchased Control Wards.
HealthDamageSpellDamageManaRegen
Bandleglass Mirror
Base Cost: 50gTotal Cost: 900gSell Cost: 630g
20 Ability Power
100% Base Mana Regen
10 Ability Haste
SpellDamageManaRegenCooldownReductionAbilityHaste
Vigilant Wardstone
Base Cost: 1200gTotal Cost: 2300gSell Cost: 1610g
250 Health
20 Ability Haste
25 Armor
30 Magic Resist
Arcane Cache
This item can store up to 3 purchased Control Wards.
Behold
Increase your Stealth Ward and Control Ward placement caps by 1. HealthSpellBlockArmorVision
Crown of the Shattered Queen
Base Cost: 465gTotal Cost: 2865gSell Cost: 2006g
85 Ability Power
250 Health
600 Mana
20 Ability Haste
Safeguard: You are Safeguarded, reducing incoming champion damage by 40%. Safeguard persists for 2.5 seconds after taking champion damage. (40(0s)).
Mythic Passive: Grants all other Legendary items 1% Move Speed and 8 Ability Power.
Item cooldown is restarted when damage is taken from champions. HealthSpellDamageManaNonbootsMovement
Shadowflame
Base Cost: 900gTotal Cost: 3200gSell Cost: 2240g
110 Ability Power
15 Magic Penetration
Cinderbloom
Magic and true damage Critically Strikes enemies below 40% Health, dealing 20% increased damage. SpellDamageMagicPenetration
Stormsurge
Base Cost: 800gTotal Cost: 2800gSell Cost: 1960g
90 Ability Power
15 Magic Penetration
6% Move Speed
Stormraider
Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them.
Squall
After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies. SpellDamageGoldPerNonbootsMovementMagicPenetration
Ironspike Whip
Base Cost: 225gTotal Cost: 1100gSell Cost: 770g
30 Attack Damage
Active - Crescent: Deal damage to nearby enemies. DamageActive
Silvermere Dawn
Base Cost: 425gTotal Cost: 3000gSell Cost: 2100g
40 Attack Damage
300 Health
40 Magic Resist
Active - Quicksilver: Remove all crowd control debuffs and gain Tenacity and Slow Resistance. HealthSpellBlockDamageActive
Death's Dance
Base Cost: 275gTotal Cost: 3300gSell Cost: 2310g
60 Attack Damage
50 Armor
15 Ability Haste
Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.
Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds. ArmorDamageAbilityHaste
Chempunk Chainsword
Base Cost: 350gTotal Cost: 3100gSell Cost: 2170g
45 Attack Damage
450 Health
15 Ability Haste
Hackshorn
Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds. HealthDamageCooldownReductionAbilityHaste
Sundered Sky
Base Cost: 500gTotal Cost: 3100gSell Cost: 2170g
40 Attack Damage
400 Health
10 Ability Haste
Lightshield Strike
Your first Attack against a champion Critically Strikes and restores Health. HealthDamageCooldownReductionAbilityHaste
Staff of Flowing Water
Your heals and shields reduce crowd control and grant Move Speed
Base Cost: 800gTotal Cost: 2250gSell Cost: 1575g
35 Ability Power
10% Heal and Shield Power
125% Base Mana Regen
15 Ability Haste
Rapids
Healing or Shielding an ally grants you both 45 Ability Power for 6 seconds. SpellDamageManaRegenCooldownReductionAbilityHaste
Moonstone Renewer
Your heals and shields cool down faster and have greater effect on low health allies
Base Cost: 500gTotal Cost: 2200gSell Cost: 1540g
25 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen
Starlit Grace
Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount. HealthSpellDamageManaRegenCooldownReduction
Echoes of Helia
Damage low-health enemies to trigger a cursed explosion, dealing damage and slowing nearby foes
Base Cost: 500gTotal Cost: 2200gSell Cost: 1540g
35 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen
Soul Siphon
Damaging a champion grants a Soul Shard, up to 2.
Healing or Shielding an ally consumes all Soul Shards to restore Health and deal magic damage to the nearest enemy champion per Shard. HealthSpellDamageManaRegenCooldownReduction
Dawncore
Base Cost: 450gTotal Cost: 2500gSell Cost: 1750g
45 Ability Power
16% Heal and Shield Power
100% Base Mana Regen
First Light
Gain 2% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen. SpellDamageManaRegen
Goredrinker
Base Cost: 200gTotal Cost: 3200gSell Cost: 2240g
55 Attack Damage
400 Health
20 Ability Haste
8% Omnivamp
Mythic Passive: Grants all other Legendary items 75 Health and 3 Ability Haste.
Active - Thirsting Slash: Deal damage to nearby enemies. Restore Health for each champion hit. HealthDamageLifeStealActive
Stridebreaker
Base Cost: 750gTotal Cost: 3300gSell Cost: 2310g
40 Attack Damage
25% Attack Speed
450 Health
Cleave
Attacks deal physical damage to nearby enemies.
Breaking Shockwave
Deal physical damage and Slow nearby enemies by 35%.
Gain 35% decaying Move Speed per champion hit for 3 seconds. HealthDamageAttackSpeedSlow
Divine Sunderer
Base Cost: 700gTotal Cost: 3450gSell Cost: 2415g
40 Attack Damage
300 Health
20 Ability Haste
Spellblade: After using an Ability, your next Attack is enhanced with an additional + {{ Item_Melee_Ranged_Split_B }} target max Health physical damage {{ Item_Cooldown }}. If the target is a champion, also heal for 55% of the premitigation damage.
{{ Item_Mythic_Passive }} 3% Armor Penetration and 3% Magic Penetration.
Spellblade deals min damage to units, but no more than damage to Monsters. {{ Item_Melee_Ranged_Rules }} HealthDamageCooldownReductionOnHit
Liandry's Torment
Charge up in combat to deal high damage over time, especially against durable enemies
Base Cost: 800gTotal Cost: 3000gSell Cost: 2100g
60 Ability Power
300 Health
Torment
Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.
Suffering
For each second in combat with enemy champions, deal 2% bonus damage, up to 6%. HealthSpellDamage
Luden's Companion
High burst damage, good against fragile foes
Base Cost: 450gTotal Cost: 2750gSell Cost: 1925g
100 Ability Power
600 Mana
10 Ability Haste
Fire
Damaging Abilities fire 6 Shots that deal bonus magic damage to the target and nearby enemies. Remaining Shots fire on the primary target, dealing 20% damage.
SpellDamageManaCooldownReductionAbilityHaste
Everfrost
Base Cost: 465gTotal Cost: 2865gSell Cost: 2006g
70 Ability Power
250 Health
600 Mana
20 Ability Haste
Mythic Passive: Grants all other Legendary items 10 Ability Power.
Active - Glaciate: Deal damage in a cone, Slowing enemies hit. Enemies at the center of the cone are Rooted instead. HealthSpellDamageManaActive
Rod of Ages
Base Cost: 450gTotal Cost: 2600gSell Cost: 1820g
45 Ability Power
350 Health
500 Mana
Timeless
This item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level.
Eternity
Taking damage from champions restores 10% of the damage as Mana.
Casting an ability heals for 25% of Mana spent. HealthHealthRegenSpellDamageMana
Bami's Cinder
Base Cost: 250gTotal Cost: 900gSell Cost: 630g
150 Health
5 Ability Haste
Immolate
After taking or dealing damage, deal magic damage to nearby enemies for 3 seconds. HealthAbilityHaste
Iceborn Gauntlet
High Magic Resist.Passively slow nearby enemies. When spells are cast near you, release a wave of energy that damages and slows.
Base Cost: 800gTotal Cost: 2900gSell Cost: 2030g
300 Health
50 Armor
15 Ability Haste
Spellblade
After using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows. HealthArmorCooldownReductionSlow
Hollow Radiance
Immobilize enemies to gain a shield. Activate to run faster at opponents.
Base Cost: 650gTotal Cost: 2800gSell Cost: 1960g
400 Health
40 Magic Resist
10 Ability Haste
100% Base Health Regen
Immolate
After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.
Desolate
Killing an enemy deals magic damage around them. HealthSpellBlockHealthRegenAura
Jak'Sho, The Protean
Base Cost: 650gTotal Cost: 3200gSell Cost: 2240g
350 Health
45 Armor
45 Magic Resist
Voidborn Resilience
After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
HealthSpellBlockArmorMagicResist
Radiant Virtue
Base Cost: 600gTotal Cost: 2600gSell Cost: 1820g
350 Health
30 Armor
30 Magic Resist
10 Ability Haste
Guiding Light: Upon casting your Ultimate you Transcend, increasing your Max Health by 12.5% for 9s. While Transcended you and allies within 1200 range of you heal for 10% of your max Health over the duration (90(0s)).
Mythic Passive: Grants all other Legendary items 75 Health. HealthSpellBlockArmorAura
Noonquiver
Base Cost: 350gTotal Cost: 1300gSell Cost: 910g
15 Attack Damage
20% Critical Strike Chance
DamageCriticalStrike
Galeforce
Base Cost: 650gTotal Cost: 3500gSell Cost: 2450g
50 Attack Damage
15% Attack Speed
20% Critical Strike Chance
7% Move Speed
Mythic Passive: Grants all other Legendary items 5 Attack Damage.
Maximum missile damage dealt when enemy Health is below 25%.
Cloudburst's dash cannot pass through terrain.
Active - Cloudburst: Dash in target direction, firing three missiles at the lowest Health enemy near your destination. Deals physical damage, increased against low Health targets. DamageCriticalStrikeAttackSpeedActive
Kraken Slayer
Base Cost: 325gTotal Cost: 3000gSell Cost: 2100g
45 Attack Damage
40% Attack Speed
4% Move Speed
Bring It Down
Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health. DamageAttackSpeedOnHitNonbootsMovement
Immortal Shieldbow
Base Cost: 825gTotal Cost: 3000gSell Cost: 2100g
55 Attack Damage
25% Critical Strike Chance
Lifeline
Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds. DamageCriticalStrike
Navori Flickerblade
Base Cost: 950gTotal Cost: 2650gSell Cost: 1855g
40% Attack Speed
25% Critical Strike Chance
4% Move Speed
Transcendence
Attacks reduce Basic Ability cooldowns by 15% of their remaining cooldown. CriticalStrikeAttackSpeedNonbootsMovement
The Collector
Base Cost: 525gTotal Cost: 3000gSell Cost: 2100g
50 Attack Damage
10 Lethality
25% Critical Strike Chance
Death
Your damage executes champions that are below 5% Health.
Taxes
Champion kills grant 25 bonus gold. DamageCriticalStrikeArmorPenetration
Rageknife
Base Cost: 600gTotal Cost: 1100gSell Cost: 770g
25% Attack Speed
Wrath: Attacks apply 20 magic damage On-Hit. Seething Strike: Basic attacks grant 5% Attack Speed, stacking up to 3 times for a maximum of Attack Speed. AttackSpeedOnHit
Rectrix
Base Cost: 425gTotal Cost: 775gSell Cost: 543g
15 Attack Damage
4% Move Speed
DamageNonbootsMovement
Duskblade of Draktharr
Base Cost: 900gTotal Cost: 2950gSell Cost: 2065g
60 Attack Damage
18 Lethality
15 Ability Haste
Nightstalker: Your Abilities deal up to an additional 16% damage based on the target's missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (30(0s)) until your next action.
Mythic Passive: Grants all other Legendary items 5 Ability Haste and 5 Move Speed.
DamageStealthCooldownReductionSlow
Eclipse
Base Cost: 625gTotal Cost: 2900gSell Cost: 2030g
60 Attack Damage
15 Ability Haste
Ever Rising Moon
Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds. DamageCooldownReductionAbilityHaste
Prowler's Claw
Base Cost: 800gTotal Cost: 2850gSell Cost: 1995g
55 Attack Damage
22 Lethality
15 Ability Haste
Ambush Predator: After entering a bush your next damaging Attack or Ability on enemy champions deals 10% of their current health over 4 seconds, revealing them and reducing their vision radius for the duration. (5(0s)). DamageCooldownReductionArmorPenetrationAbilityHaste
Serylda's Grudge
Base Cost: 500gTotal Cost: 3000gSell Cost: 2100g
45 Attack Damage
35% Armor Penetration
15 Ability Haste
Bitter Cold
Damaging Abilities Slow enemies below 50% Health by 30% for 1 second. DamageCooldownReductionArmorPenetrationAbilityHaste
Serpent's Fang
Base Cost: 625gTotal Cost: 2500gSell Cost: 1750g
55 Attack Damage
15 Lethality
Shield Reaver
Damaging an enemy champion reduces Shields they gain by % for 3 seconds.
If they were not already affected by Shield Reaver, reduce Shields on them by %. DamageArmorPenetration
Axiom Arc
Base Cost: 363gTotal Cost: 2750gSell Cost: 1925g
55 Attack Damage
18 Lethality
20 Ability Haste
Flux
When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown. DamageArmorPenetrationAbilityHaste
Hubris
Base Cost: 950gTotal Cost: 3000gSell Cost: 2100g
60 Attack Damage
18 Lethality
10 Ability Haste
Eminence
When a champion that you damaged within 3 seconds dies, gain 15 Attack Damage plus 2 per champion killed for 90 seconds. DamageActiveCooldownReductionArmorPenetration
Profane Hydra
Base Cost: 313gTotal Cost: 2850gSell Cost: 1995g
55 Attack Damage
18 Lethality
10 Ability Haste
Cleave
Attacks deal physical damage to nearby enemies.
Heretical Cleave
Deal physical damage around you. DamageActiveCooldownReductionArmorPenetration
Voltaic Cyclosword
Base Cost: 963gTotal Cost: 3000gSell Cost: 2100g
55 Attack Damage
18 Lethality
10 Ability Haste
Galvanize
Dashes and Stealth stack Energized 75% faster.
Firmament
Your Energized Attack deals bonus physical damage and Slows for 0.75 seconds. DamageActiveCooldownReductionArmorPenetration
Shield of the Rakkor
Base Cost: 800gTotal Cost: 2675gSell Cost: 1873g
50 Attack Damage
30 Armor
5% Move Speed
Aegis: Every 8(0s), block the first Attack that would hit you. While the shield is broken, your first attack against a champion refunds 50% of its current Cooldown and grants 20% Movement Speed for a short duration.
ArmorDamageActiveCooldownReduction
Opportunity
Base Cost: 475gTotal Cost: 2700gSell Cost: 1890g
55 Attack Damage
18 Lethality
Preparation
After being out of combat with Champions for 8 seconds gain Lethality. This Lethality lasts for 3 seconds after dealing damage to champions.
Extraction
When a champion that you damaged within 3 seconds dies, gain 200 decaying Move Speed for 1.5 seconds.
DamageActiveNonbootsMovementArmorPenetration
Scouting Ahead
UNIQUE Active: Scout target area, granting vision for 5 seconds. Reveal enemy champions and grant True Sight of traps in the area for 3 seconds (60 second cooldown).ActiveJungleLaneTrinket
Gangplank Placeholder
New Gangplank interface coming soon!
Anathema's Chains
Base Cost: 800gTotal Cost: 2500gSell Cost: 1750g
650 Health
20 Ability Haste
Vendetta
You gain Vendetta stacks over time Each stack of Vendetta grants you 1% reduced damage from your Nemesis.
Vengeance
At maximum stacks, your Nemesis has reduced Tenacity while near you.
ACTIVE (0s)
Vow
Choose a Nemesis. HealthActiveCooldownReductionAbilityHaste
Bloodletter's Curse
Base Cost: 750gTotal Cost: 2900gSell Cost: 2030g
65 Ability Power
400 Health
15 Ability Haste
Vile Decay
Dealing magic damage with abilities or passives to champions reduces their Magic Resist by 7.5% for 6 seconds, up to 30%. HealthSpellDamageCooldownReductionMagicPenetration
Abyssal Mask
Base Cost: 1000gTotal Cost: 2650gSell Cost: 1855g
350 Health
45 Magic Resist
15 Ability Haste
Unmake
Nearby enemy champions take 12% more magic damage. HealthSpellBlockCooldownReductionMagicResist
Locked Weapon Slot
Prove yourself, and Miss Fortune will approve an inventory upgrade.
[Unlocked by completing achievements.]
Cyclonic Slicers
Orbiting projectiles damage and knock back enemies.
Evolve: Health Regeneration
Damage, Ability Haste, Area Size, Projectile Count, Duration
YuumiBot
Summons a Yuum.Ai drone. Yuum.Ai damages and knocks up enemies, and also gathers XP.
Evolve: Pickup Radius
Damage, Ability Haste, Area Size, Duration, Pickup Radius
Radiant Field
Damages nearby enemies, scaling with your Max Health.
Evolve: Max Health
Damage, Area Size, Max Health
Statikk Sword
Fires lightning that bounces between enemies with the highest health.
Evolve: Max Health
Damage, Ability Haste, Area Size, Crit Chance, Duration
Lioness's Lament
Fires a crescent shaped projectiles to the left and right of your character.
Evolve: Ability Haste
Damage, Ability Haste, Crit Chance, Projectile Count
Gatling Bunny-Guns
Deals area damage over time in a cone.
Evolve: Duration
Damage, Ability Haste, Duration, Area Size
Searing Shortbow
Fires projectiles that create lingering fire areas.
Evolve: Area Size
Damage, Ability Haste, Area Size, Projectile Count, Duration
The Annihilator
A massive explosion that kills all normal enemies and heavily damages Elites. Long cooldown.
Evolve: EXP
Damage, Ability Haste, Area Size
Battle Bunny Crossbow
Fires a cone of projectiles with bonus crit chance in a random direction. Projectiles pierce on crit.
Evolve: Crit Chance
Damage, Ability Haste, Crit Chance, Projectile Count
UwU Blaster
Rapidly fires projectiles at the nearest enemy, dealing damage to the first target hit.
Evolve: Ability Haste
Damage, Ability Haste, Crit Chance, Projectile Count
Vortex Glove
Fires a rotating stream of projectiles.
Evolve: Health Regeneration
Damage, Crit Chance, Projectile Count
Blade-o-rang
Fires returning projectiles at the closest enemy.
Evolve: Movement Speed
Damage, Ability Haste, Crit Chance, Projectile Count
Bunny Mega-Blast
Fires orbital strikes with bonus crit chance at random enemies, dealing high damage in a small area.
Evolve: Crit Chance
Damage, Ability Haste, Area Size, Crit Chance
Anti-Shark Sea Mine
Fires explosives that bounce between enemies.
Evolve: Damage
Damage, Ability Haste, Area Size
T.I.B.B.E.R.S
Summons Robo-Tibbers. Robo-Tibbers swipes, dealing area damage. Robo-Tibbers focuses on enemies with the most health.
Evolve: Duration
Damage, Ability Haste, Area Size, Duration, Movement Speed
Ani-Mines
Drops timed explosive projectiles in a ring that explode for large area damage.
Evolve: Area Size
Damage, Ability Haste, Area Size, Projectile Count
Final City Transit
Fires a rotating stream of projectiles.
Evolve: Health Regeneration
Damage, Crit Chance, Projectile Count
Echoing Batblades
Fires piercing projectiles that bounce off walls.
Evolve: Projectile Count
Damage, Ability Haste, Crit Chance, Projectile Count
Iceblast Armor
Blocks damage freezing enemies. Damage scales with Armor and Max Health.
Evolve: Armor
Damage, Ability Haste, Area Size, Duration, Armor
Unceasing Cyclone
Permanently orbiting projectiles damage and knock back enemies.
Damage, Ability Haste, Projectile Count, Area Size, Duration
YuumiBot_Final_FINAL
Summons a Yuum.Ai drone. Yuum.Ai damages and knocks up enemies, and also gathers XP. After dealing enough damage it will drop a healing pickup.
Damage, Ability Haste, Area Size, Duration, Pickup Radius
Explosive Embrace
Damages nearby enemies, scaling with your Max Health. Enemies killed within the burn zone explode.
Damage, Area Size, Max Health
Prumbis's Electrocarver
Creates a storm around targeted enemies that deals damage for a duration.
Damage, Ability Haste, Area Size, Crit Chance, Duration
Enveloping Light
Fires a beams of light across the screen.
Damage, Ability Haste, Crit Chance, Projectile Count
Double Bun-Bun Barrage
Deals area damage over time in a cone. Enemies damaged are slowed and eventually stunned. Stunned enemies take extra damage.
Damage, Ability Haste, Duration, Area Size
Evolved Embershot
Fires projectiles that create lingering fire areas. Areas of fire grow in size and deal increased damage over time.
Damage, Ability Haste, Area Size, , Projectiles, Duration
Animapocalypse
A massive explosion that kills all normal enemies and heavily damages Elites. Enemies killed drop increased EXP and have a chance to drop gold. Long cooldown.
Damage, Ability Haste, Area Size
Bunny Prime Ballista
Fires a cone of projectiles with bonus crit chance in a random direction. Projectiles pierce on crit.
Evolve: Crit Chance
Damage, Ability Haste, Crit Chance, Projectile Count
OwO Blaster
Fires projectiles extremely rapidly at the nearest enemy, dealing damage to the first target hit.
Damage, Ability Haste, Crit Chance, Projectile Count
Tempest's Gauntlet
Fires two constant streams of missiles around you. The streams rotate in opposite directions.
Damage, Crit Chance, Projectile Count
Quad-o-rang
Fires returning projectiles that explode into smaller projectiles at the closest enemy.
Damage, Ability Haste, Crit Chance, Projectile Count
Rapid Rabbit Raindown
Fires orbital bombardments at random enemies, ending with a large strike.
Damage, Ability Haste, Area Size, Crit Chance
Neverending Mobstomper
Fires explosives that bounce endlessly between enemies as long as it can find a target.
Damage, Ability Haste, Area Size
T.I.B.B.E.R.S (B.E.E.G Edition)
Summons Enraged Robo-Tibbers. Robo-Tibbers swipes, dealing area damage. Enraged Robo-Tibbers focuses on enemies with the most health and grows larger, faster and deals more damage over the duration.
Damage, Ability Haste, Area Size, Duration, Movement Speed
Jinx's Tri-Namite
Drops timed explosive projectiles in a ring that explode and release additional explosions for massive area damage.
Damage, Ability Haste, Area Size, Projectile Count
FC Limited Express
A train randomly drives through enemies. Trains generate explosions in their wake and knock up enemies. Enemies killed have a chance to drop gold.
Damage, Ability Haste, Crit Chance, Armor
Vayne's Chromablades
Fires projectiles that bounce off walls, damaging all enemies they pass through. Arrows deal more damage each time they bounce.
Damage, Ability Haste, Crit Chance, Projectile Count
Deep Freeze
Blocks damage freezing enemies and granting a shield. Damage scales with Armor and shield scales with Max health. When the shield expires it freezes all nearby enemies again.
Damage, Ability Haste, Area Size, Duration, Max Health, Armor
Meow Meow
Jinx shoots out a barrage of bullets in a target direction.
Evolve: Ability Haste
Damage, Ability Haste, Crit Chance, Projectile Count
Shield Slam
Leona slams her shield, dealing damage in a cone that scales with her armor.
Evolve: Armor
Damage, Ability Haste, Area Size, Crit Chance, Armor
Sound Wave
Seraphine sends out a wave of sound, damaging and slowing enemies hit.
Evolve: Projectile Count
Damage, Ability Haste, Crit Chance, Projectile Count, Duration
Pillory Swipe
Briar sweeps in front of her, dealing damage that scales with her Max Health.
Evolve: Max Health
Damage, Ability Haste, Area Size, Crit Chance, Max Health
Steel Tempest
Yasuo gains 25 Flow per second, and more when he moves and dashes.
At 100 Flow, he lets out a whirlwind. damaging all enemies in a line.
Evolve: Crit Chance
Damage, Ability Haste, Crit Chance, Projectile Count
Tentacle Slam
Illaoi slams the ground with her idol, dealing damage in an area around the impact and spawning a tentacle that will attack nearby enemies.
Evolve: Duration
Damage, Ability Haste, Area Size, Duration
Winged Dagger
Xayah throws out a dagger infront of her that pierces through enemies, dealing less damage to subsequent enemies and leaves a Dagger in the ground.
Evolve: Pickup Radius
Damage, Ability Haste, Crit Chance, Projectile Count, Duration
Guiding Hex
Aurora shoots a hex through the air, guiding it as it flies. Enemies hit take damage and are Hexed. Every 3rd cast, she purges Hexed targets, dealing bonus damage.
Evolve: Exp Gain
Damage, Ability Haste, Crit Chance, Projectiles, Exp
Bunny Hop
Riven passively gains Move Speed and gains charge as she moves. At max charge she jumps forward, dealing damage in an area. Every second cast knocks up.
Evolve: Movement Speed
Damage, Area Size, Crit Chance, Movement Speed
Battle Cat Barrage
Jinx shoots out a barrage of bullets in a target direction. Bullets now pierce, dealing less damage to targets hit after the first. Cooldown is heavily reduced.
Damage, Ability Haste, Crit Chance, Projectile Count
Light of the Lion
Hits a larger area and applies Sunlight to enemies. Sunlight can be detonated by allies or other weapons for bonus damage.
Damage, Ability Haste, Area Size, Crit Chance, Armor
Anima Echo
Waves now come back upon reaching their end point, dealing damage again and shooting past Seraphine
Damage, Ability Haste, Crit Chance, Projectile Count, Duration
Savage Slice
Briar sweeps in front of her, applying a stacking bleed and dealing damage that scales with her Max Health.
Damage, Ability Haste, Area Size, Crit Chance, Max Health
Wandering Storms
Yasuo hones his energy, shooting fewer and larger tornadoes that curve through the air and leave damaging tempests at their end point.
Damage, Abilty Haste, Crit Chance, Projectile Count, Area Size, Duration
Grizzly Smash
Illaoi slams the ground with her idol, dealing damage in an area around the impact and spawning a tentacle that will attack nearby enemies. There is a chance to summon a GIANT TENTACLE that deals increased damage.
Damage, Ability Haste, Area Size, Duration
Lover's Ricochet
Xayah now also throws a familiar dagger behind her. This special dagger will bounce from enemy to enemy, dealing damage and then return to Xayah granting her a small shield.
Damage, Ability Haste, Crit Chance, Projectile Count, Duration
Hopped-Up Hex
Aurora now shoots more hexes and her purge now deals damage in an area around Hexedtarget.
Damage, Ability Haste, Crit Chance, Projectiles, Duration, Exp
Carrot Crash
Riven passively gains Move Speed and gains charge as she moves. At max charge she jumps forward, dealing damage in an area. Every second cast knocks up enemies and ruptures the area, causing a second detonation that damages and knocks up again.
Damage, Area Size, Crit Chance, Movement Speed
Rite of Ruin
Base Cost: 650gTotal Cost: 3000gSell Cost: 2100g
55 Ability Power
10 Ability Haste
25% Critical Strike Chance
4% Move Speed
Wrath and Ruin
On spell cast, gain 2.5% critical chance for 6 seconds, stacking up to 20%.
Salvage the Wreckage
Your spells have a chance equal to your crit chance to grant you or your targeted ally a shield for for 3s.
CriticalStrikeSpellDamageCooldownReductionNonbootsMovement
Sword of Blossoming Dawn
Base Cost: 550gTotal Cost: 2350gSell Cost: 1175g
45 Ability Power
200 Health
12% Heal and Shield Power
15 Ability Haste
Effervescence
Gain +1.2% Attack Speed for every 1% Heal and Shield Power you have.
Peppermint
On-Hit, heal the lowest health ally champion near you for , prioritizing lower health allies. HealthSpellDamageCooldownReductionOnHit
Hubris
Base Cost: 900gTotal Cost: 2950gSell Cost: 2065g
60 Attack Damage
18 Lethality
15 Ability Haste
Eminence
Gain temporary AD based on champion kills on kill. DamageActiveCooldownReductionArmorPenetration
Stat Bonus
Base Cost: 750gTotal Cost: 750gSell Cost: 375g
Active - Consume: Automatically open a semi-random selection for a permanent stat bonus.HealthSpellBlockArmorDamage
Legendary Fighter Item
Base Cost: 2000gTotal Cost: 2000gSell Cost: 2000g
Active - Consume: Automatically open a semi-random selection for a Legendary Fighter item.HealthSpellBlockArmorDamage
Legendary Marksman Item
Base Cost: 2000gTotal Cost: 2000gSell Cost: 2000g
Active - Consume: Automatically open a semi-random selection for a Legendary Marksman item.HealthArmorDamageCriticalStrike
Legendary Assassin Item
Base Cost: 2000gTotal Cost: 2000gSell Cost: 2000g
Active - Consume: Automatically open a semi-random selection for a Legendary Assassin item.HealthSpellBlockArmorDamage
Legendary Mage Item
Base Cost: 2000gTotal Cost: 2000gSell Cost: 2000g
Active - Consume: Automatically open a semi-random selection for a Legendary Mage item.HealthSpellBlockArmorCriticalStrike
Legendary Tank Item
Base Cost: 2000gTotal Cost: 2000gSell Cost: 2000g
Active - Consume: Automatically open a semi-random selection for a Legendary Tank item.HealthSpellBlockArmorCriticalStrike
Legendary Support Item
Base Cost: 2000gTotal Cost: 2000gSell Cost: 2000g
Active - Consume: Automatically open a semi-random selection for a Legendary Support item.HealthSpellBlockArmorAttackSpeed
Prismatic Item
Base Cost: 4000gTotal Cost: 4000gSell Cost: 4000g
Active - Consume: Automatically open a semi-random selection for a Prismatic item.HealthSpellBlockHealthRegenArmor
Anvil Voucher
Base Cost: 750gTotal Cost: 750g
Redeem during a Shopping Phase to gain a Stat Anvil!
Gold Stat Anvil Voucher
Base Cost: 750gTotal Cost: 750g
Redeem during a Shopping Phase to gain a Stat Anvil!
Prismatic Stat Voucher
Base Cost: 750gTotal Cost: 750g
Redeem during a Shopping Phase to gain a Stat Anvil!
Bravery Voucher
Base Cost: 750gTotal Cost: 750g
Redeem during a Shopping Phase to gain a Stat Anvil and 1 bonus rerolls!
Giant's Belt
Base Cost: 500gTotal Cost: 500gSell Cost: 350g
Health
Blasting Wand
Base Cost: 500gTotal Cost: 500gSell Cost: 350g
SpellDamage
Chain Vest
Base Cost: 500gTotal Cost: 500gSell Cost: 350g
Armor
B. F. Sword
Base Cost: 1300gTotal Cost: 1300gSell Cost: 910g
Damage
Recurve Bow
Base Cost: 500gTotal Cost: 500gSell Cost: 350g
15% Attack Speed
Sting
Attacks deal 15 bonus physical damage On-Hit. AttackSpeedOnHit
Vampiric Scepter
Base Cost: 500gTotal Cost: 500gSell Cost: 350g
15 Attack Damage
7% Life Steal
DamageLifeSteal
Negatron Cloak
Base Cost: 450gTotal Cost: 450gSell Cost: 315g
SpellBlock
Needlessly Large Rod
Base Cost: 500gTotal Cost: 500g
SpellDamage
Glowing Mote
Base Cost: 250gTotal Cost: 250gSell Cost: 175g
CooldownReduction
Guardian's Horn
Base Cost: 500gTotal Cost: 500gSell Cost: 250g
300 Health
Recovery
Restores 20 Health every 5 seconds.
Undaunted
Blocks 12 damage from attacks and spells from champions (25% effectiveness vs. damage over time abilities). HealthHealthRegenLane
Shurelya's Battlesong
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
55 Ability Power
15 Ability Haste
6% Move Speed
150% Base Mana Regen
Inspiring Speech
Grants nearby allies Move Speed for a few seconds. SpellDamageManaRegenActiveCooldownReduction
Cappa Juice
Base Cost: 500gTotal Cost: 500gSell Cost: 500g
Helps you get on a head.Active - Consume: This juice does nothing.
DamageConsumable
Unending Despair
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1750g
350 Health
25 Armor
10 Ability Haste
25 Magic Resist
Anguish
Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt. HealthArmorCooldownReductionMagicResist
Blackfire Torch
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
60 Ability Power
600 Mana
20 Ability Haste
Baleful Blaze
Dealing damage with Abilities causes enemies to burn. This damage increases to Monsters.
Blackfire
For each enemy Champion, Epic Monster, and Large Monster affected by your Baleful Blaze, gain Ability Power. SpellDamageManaCooldownReductionAbilityHaste
Kaenic Rookern
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
350 Health
80 Magic Resist
Magebane
After not taking magic damage for 15 seconds, gain a magic shield. HealthSpellBlockHealthRegen
Evenshroud
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1750g
200 Health
30 Armor
30 Magic Resist
20 Ability Haste
Coruscation: After Immobilizing champions or being Immobilized, cause that target and all nearby enemy champions to take 7% increased damage for 5 seconds.
Mythic Passive: Grants all other Legendary items 5 Armor and Magic Resist HealthSpellBlockArmorAbilityHaste
Trailblazer
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1750g
300 Health
45 Armor
6% Move Speed
Lead the Way
While moving, build up to 20 bonus Move Speed.
At max speed: Create a trail that grants allied champions Move Speed equal to 15% of yours. If you are Melee, your next Attack Slows the target by 50% for 1 second.
HealthArmorNonbootsMovement
Archangel's Staff
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
55 Ability Power
600 Mana
25 Ability Haste
Awe
Gain Ability Power equal to 2% bonus Mana.
Mana Charge
After 2 combat rounds, this item transforms into Seraph's Embrace. SpellDamageManaAbilityHaste
Manamune
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
40 Attack Damage
600 Mana
15 Ability Haste
Awe
Gain bonus Attack Damage equal to .
Mana Charge
After 2 combat rounds, this item transforms into Muramana. DamageManaCooldownReductionOnHit
Ghostcrawlers
Base Cost: 500gTotal Cost: 500gSell Cost: 350g
70 Move Speed
Wall Walk (0s)
Gain the ability to walk through walls for 6 seconds. While inside walls, gain 300 move speed. Casting a spell or attacking will end this effect. Boots
Berserker's Greaves
Base Cost: 500gTotal Cost: 500gSell Cost: 350g
35% Attack Speed
55 Move Speed
AttackSpeedBoots
Boots of Swiftness
Base Cost: 500gTotal Cost: 500gSell Cost: 350g
70 Move Speed
The strength of movement slowing effects is reduced by 40%. Boots
Chemtech Putrifier
Base Cost: 500gTotal Cost: 1900gSell Cost: 1330g
35 Ability Power
10% Heal and Shield Power
75% Base Mana Regen
15 Ability Haste
Puffcap Toxin
Dealing damage applies 40% Grievous Wounds to champions for 3 seconds.
If an enemy heals for more than 80% of their maximum health while continously affected by Grievous Wounds, it is increased to 60% Grievous Wounds.
Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. SpellDamageManaRegenAbilityHaste
Sorcerer's Shoes
Base Cost: 500gTotal Cost: 500gSell Cost: 350g
20 Magic Penetration
55 Move Speed
BootsMagicPenetration
Guardian Angel
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
55 Attack Damage
45 Armor
Saving Grace:
Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of stasis. This effect has a one round cooldown.
ArmorDamage
Infinity Edge
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
55 Attack Damage
25% Critical Strike Chance
40% Critical Strike Damage
CriticalStrikeDamage
Yun Tal Wildarrows
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
45 Attack Damage
25% Attack Speed
Practice Makes Lethal
On-Attack, gain Critical Strike Chance permanently, up to 25%.
Flurry
On-Attacking an enemy champion, gain Attack Speed for 5 seconds. Attacks reduce this cooldown. DamageCriticalStrike
Mortal Reminder
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
30 Attack Damage
30% Armor Penetration
25% Critical Strike Chance
Sepsis
Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds.
If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds.
Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. DamageCriticalStrikeArmorPenetration
Lord Dominik's Regards
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
30 Attack Damage
40% Armor Penetration
25% Critical Strike Chance
DamageCriticalStrikeArmorPenetration
Atma's Reckoning
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
700 Health
20% Critical Strike Chance
Big Hands
Gain 0-30% Critical Strike Chance, scaling with your bonus Health. HealthCriticalStrikeLane
Seraph's Embrace
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1750g
60 Ability Power
1200 Mana
25 Ability Haste
Awe
Gain Ability Power equal to 4% bonus Mana. (0).
Lifeline
Upon taking damage that would reduce your Health below 30%, gain a 350 + 20% maximum Mana Shield for 3s (0s). SpellDamageManaAbilityHaste
Muramana
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1750g
40 Attack Damage
1000 Mana
15 Ability Haste
Awe
Gain bonus Attack Damage based on Mana.
Shock
Attacks against champions deal additional physical damage. DamageManaCooldownReductionOnHit
Phantom Dancer
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
60% Attack Speed
8% Move Speed
25% Critical Strike Chance
Spectral Waltz
Become Ghosted. CriticalStrikeAttackSpeedNonbootsMovement
Plated Steelcaps
Base Cost: 500gTotal Cost: 500gSell Cost: 350g
25 Armor
30 Move Speed
Reduces incoming damage from Attacks by 14%. ArmorBoots
Zeke's Convergence
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
300 Health
25 Armor
15 Ability Haste
30 Magic Resist
Frostfire Tempest
Casting your Ultimate summons a storm around you. The storm deals magic damage per second to enemy Champions and Slows them. HealthSpellBlockArmorAbilityHaste
Sterak's Gage
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
300 Health
20% Tenacity
The Claws that Catch
Gain bonus Attack Damage.
Lifeline (0s)
Upon taking damage that would reduce your Health below 30%, gain a Shield decaying over 4.5 seconds. HealthDamageTenacity
Sheen
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1750g
10 Ability Haste
Spellblade
After using an Ability, your next Attack is enhanced with additional damage. OnHitAbilityHaste
Spirit Visage
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1750g
300 Health
40 Magic Resist
10 Ability Haste
Boundless Vitality
Increases all Healing and Shielding effectiveness on you by 30%. HealthSpellBlockHealthRegenCooldownReduction
Kindlegem
Base Cost: 500gTotal Cost: 500gSell Cost: 350g
200 Health
10 Ability Haste
HealthCooldownReductionAbilityHaste
Sunfire Aegis
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
350 Health
40 Armor
10 Ability Haste
Immolate
After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds. HealthArmorAuraAbilityHaste
Black Cleaver
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
40 Attack Damage
350 Health
20 Ability Haste
Carve
Dealing physical damage to champions applies a stack of 6% Armor reduction for 6 seconds, up to 30% Armor reduction.
Fervor
Dealing physical damage grants 20 Move Speed for 2 seconds. HealthDamageCooldownReductionOnHit
Bloodthirster
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
70 Attack Damage
18% Life Steal
Ichorshield
Convert excess healing from your Lifesteal to a Shield. DamageLifeSteal
Experimental Hexplate
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1750g
40 Attack Damage
30% Attack Speed
450 Health
Hexcharged
Gain 30 Ultimate Ability Haste.
Overdrive
After casting your Ultimate, gain 50% Attack Speed and 20% Move Speed for 8 seconds. HealthDamageAttackSpeedCooldownReduction
Ravenous Hydra
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
70 Attack Damage
15 Ability Haste
15% Life Steal
Cleave: Attacks and Abilities deal physical damage to other nearby enemies. Activate to hit nearby enemies.
Ravenous Crescent
Deal physical damage to enemies around you.
Your Life Steal applies to this damage. DamageLifeStealCooldownReductionOnHit
Thornmail
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
300 Health
60 Armor
Thorns:
When struck by an Attack, deal damage to the attacker and apply 40% Grievous Wounds if they are a champion.
Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. HealthArmor
Trinity Force
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
35 Attack Damage
25% Attack Speed
333 Health
20 Ability Haste
Spellblade
After using an Ability, your next Attack is enhanced with additional physical damage.
Quicken
Basic attacks grant Move Speed.
HealthDamageAttackSpeedCooldownReduction
Heartsteel
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
700 Health
Colossal Consumption (0s) per target
Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health.
Goliath
Gain increased size based on Total Health. Health
Runaan's Hurricane
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
45% Attack Speed
25% Critical Strike Chance
4% Move Speed
Wind's Fury
When Attacking, bolts are fired at up to 2 enemies near the target. Bolts apply On-Hit effects and can Critically Strike.
Item is for Ranged champions only. CriticalStrikeAttackSpeedOnHitNonbootsMovement
Statikk Shiv
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
45 Attack Damage
40% Attack Speed
4% Move Speed
Electrospark
Attacks trigger chain lightning On-Hit, dealing magic damage with a cooldown.
Electroshock
Takedowns within 3 seconds of damaging the target reset Electrospark's cooldown. DamageAttackSpeedOnHitNonbootsMovement
Rabadon's Deathcap
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
65 Ability Power
Magical Opus
Increases your total Ability Power by 30%. SpellDamage
Wit's End
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
50% Attack Speed
40 Magic Resist
20% Tenacity
Fray: Attacks apply magic damage On-Hit and grant Move Speed. SpellBlockAttackSpeedOnHitTenacity
Rapid Firecannon
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
30% Attack Speed
25% Critical Strike Chance
4% Move Speed
Energized
Moving and Attacking generates an Energized Attack.
Sharpshooter
Your Energized Attack applies 200 bonus magic damage. In addition, Energized attacks gain up to 35% bonus Attack Range.
Energized stacks twice as fast in Arena.
CriticalStrikeAttackSpeedNonbootsMovement
Stormrazor
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
45 Attack Damage
25% Attack Speed
25% Critical Strike Chance
Energized
Moving and Attacking generates an Energized Attack.
Bolt
Your Energized Attack applies bonus magic damage and grants 45% Move Speed for 1.5s.
Energized stacks twice as fast in Arena.
DamageCriticalStrike
Lich Bane
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
80 Ability Power
10% Move Speed
20 Ability Haste
Spellblade (0s)
After using an Ability, your next Attack is enhanced with an additional magic damage On-Hit. SpellDamageOnHitNonbootsMovementAbilityHaste
Banshee's Veil
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
80 Ability Power
40 Magic Resist
Annul
Grants a Spell Shield that blocks the next enemy Ability.
Item cooldown is restarted if you take damage from champions before it is completed. SpellBlockSpellDamage
Aegis of the Legion
Base Cost: 500gTotal Cost: 500gSell Cost: 350g
30 Armor
30 Magic Resist
10 Ability Haste
SpellBlockArmorCooldownReductionAbilityHaste
Redemption
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
300 Health
15 Ability Haste
100% Base Mana Regen
16% Heal and Shield Power
ACTIVE (0s)
Intervention
Target an area within. After 2.5 seconds, call down a beam of light to restore Health to allies and damage enemy champions. HealthManaRegenCooldownReductionAbilityHaste
Knight's Vow
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
400 Health
50 Armor
15 Ability Haste
Sacrifice
While near your Worthy ally, take 12% of the damage they receive and heal for 10% of the damage they deal to Champions.
ACTIVE (0s)
Pledge
Designate an ally who is Worthy. HealthArmorAuraActive
Frozen Heart
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
90 Armor
450 Mana
15 Ability Haste
Winter's Caress
Reduces the Attack Speed of nearby enemies. ArmorManaAuraCooldownReduction
Mercury's Treads
Base Cost: 500gTotal Cost: 500gSell Cost: 350g
30 Magic Resist
30 Move Speed
30% Tenacity
BootsSpellBlockTenacity
Guardian's Orb
Base Cost: 500gTotal Cost: 500gSell Cost: 250g
55 Ability Power
25 Ability Haste
Recovery
Restores 10 Mana every 5 seconds. If you can't gain mana, restores 15 Health instead. SpellDamageManaRegenCooldownReductionLane
Nashor's Tooth
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
70 Ability Power
45% Attack Speed
10 Ability Haste
Icathian Bite
Attacks apply magic damage On-Hit. AttackSpeedSpellDamageOnHitAbilityHaste
Rylai's Crystal Scepter
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
60 Ability Power
350 Health
Rimefrost
Damaging Abilities Slow enemies by 30% for 1 second. HealthSpellDamageSlow
Malignance
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
70 Ability Power
600 Mana
20 Ability Haste
Scorn
Your Ultimate spells gain Ability Haste.
Hatefog
Damaging a champion with your Ultimate Burns the ground beneath them, dealing damage and reducing their Magic Resist. SpellDamageManaAbilityHaste
Winter's Approach
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
400 Health
600 Mana
15 Ability Haste
Awe: Gain bonus Health equal to Total Mana. Mana Charge: After 2 combat rounds, this item transforms into Fimbulwinter. HealthManaAbilityHaste
Fimbulwinter
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1750g
400 Health
1000 Mana
15 Ability Haste
Awe: Gain bonus Health based on Mana. Everlasting: Immobilizing or Slowing an enemy champion grants a Shield. The Shield is increased if more than one enemy is nearby. HealthManaAbilityHaste
Guinsoo's Rageblade
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
20 Attack Damage
25 Ability Power
25% Attack Speed
Attacks apply 30 magic damage On-Hit.
Seething Strike
Basic attacks grant 8% Attack Speed, stacking up to 4 times for a maximum of Attack Speed. While fully stacked, every third Attack applies your On-Hit effects twice. DamageAttackSpeedSpellDamageOnHit
Void Staff
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
65 Ability Power
40% Magic Penetration
MagicPenetrationSpellDamage
Cryptbloom
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
60 Ability Power
30% Magic Penetration
15 Ability Haste
Life from Death
When a champion that you damaged within 3 seconds dies, a nova spreads from their corpse that heals. SpellDamageMagicPenetrationAbilityHaste
Mercurial Scimitar
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
45 Attack Damage
40 Magic Resist
10% Life Steal
Active - Quicksilver: Remove all crowd control debuffs and gain Move Speed. SpellBlockDamageLifeStealActive
Youmuu's Ghostblade
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
55 Attack Damage
22 Lethality
4% Move Speed
Haunt
Gain Move Speed while out of combat.
ACTIVE (0s)
Wraith Step
Gain Move Speed and Ghosting. DamageActiveNonbootsMovementArmorPenetration
Randuin's Omen
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
300 Health
75 Armor
Resilience
Critical Strikes deal 30% less damage to you.
Humility
Slow nearby enemies.
ACTIVE (0s)
Humility
Briefly Slow nearby enemies by 70% for 2 seconds. HealthArmorActiveSlow
Hextech Gunblade
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
90 Ability Power
45 Attack Damage
15% Omnivamp
ACTIVE (0s)
Lightning Bolt
Shocks the target enemy champion, dealing magic damage and slowing them by 40% for 2 seconds. DamageLifeStealSpellDamageActive
Hextech Rocketbelt
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
95 Ability Power
400 Health
20 Ability Haste
Active - Supersonic: Dash in target direction, unleashing an arc of magic missiles that deal damage. HealthSpellDamageActiveCooldownReduction
Blade of The Ruined King
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
30 Attack Damage
20% Attack Speed
10% Life Steal
Mist's Edge
Attacks apply an additional enemy current Health physical damage On-Hit.
Clawing Shadows (0s)
Attacking a champion 3 times Slows them. DamageAttackSpeedLifeStealSlow
Maw of Malmortius
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
50 Attack Damage
15 Ability Haste
40 Magic Resist
Lifeline
Upon taking magic damage that would reduce Health below 30%, gain a magic damage Shield. When Lifeline triggers, gain Omnivamp until the end of combat. SpellBlockDamageLifeStealSpellVamp
Zhonya's Hourglass
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
80 Ability Power
50 Armor
Active - Stasis: You become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (120s). ArmorSpellDamageActive
Ionian Boots of Lucidity
Base Cost: 500gTotal Cost: 500gSell Cost: 350g
40 Ability Haste
45 Move Speed
Gain 10 Summoner Spell Haste. BootsCooldownReduction
Spear of Shojin
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
40 Attack Damage
350 Health
Dragonforce
Gain 25 Basic Ability Haste.
Focused Will
Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times). HealthDamageAbilityHaste
Morellonomicon
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
90 Ability Power
250 Health
15 Ability Haste
Affliction
Dealing magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds.
If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds.
Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. HealthSpellDamageCooldownReductionAbilityHaste
Zephyr
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
50% Attack Speed
10% Move Speed
30 Ability Haste
20% Tenacity
Like the Wind
Gain 5% Move Speed On-Hit for 6 seconds, stacking up to 25% Move Speed.
Tenacity reduces the duration of Stun, Slow, Taunt, Fear, Silence, Blind, Polymorph and Immobilizing effects. It has no effect on Airborne or Suppression. AttackSpeedCooldownReductionOnHitNonbootsMovement
Guardian's Blade
Base Cost: 500gTotal Cost: 500gSell Cost: 250g
25 Attack Damage
250 Health
15 Ability Haste
HealthDamageLaneAbilityHaste
Hullbreaker
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
40 Attack Damage
500 Health
4% Move Speed
Skipper
Every fifth Attack against champions and epic monsters deals bonus physical damage, increased to against structures.
Solo Party
While no allied champions are within 1500 range, you gain Armor and Magic Resist. HealthDamageNonbootsMovement
Guardian's Hammer
Base Cost: 500gTotal Cost: 500gSell Cost: 250g
25 Attack Damage
35% Attack Speed
5% Life Steal
HealthDamageLifeStealLane
Guardian's Dirk
Base Cost: 500gTotal Cost: 500gSell Cost: 250g
25 Attack Damage
11 Lethality
10 Ability Haste
Agricultural Reaper
Increases effects of Power Flower by 20%. Gain 100 Move speed for 3s after attacking a plant. DamageArmorPenetrationLane
Locket of the Iron Solari
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
400 Health
25 Armor
35 Magic Resist
25 Ability Haste
Devotion
Grant nearby allies a Shield, decaying over time. HealthSpellBlockArmorAura
Gargoyle Stoneplate
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1750g
60 Armor
60 Magic Resist
15 Ability Haste
Fortify: Taking damage from a champion grants a stack of Armor and Magic Resist for 6 seconds.
Max 5 stacks; 1 per champion.Active - Unbreakable: Gain a Shield that decays and grow in size. SpellBlockArmorActiveCooldownReduction
Mikael's Blessing
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
400 Health
100% Base Mana Regen
16% Heal and Shield Power
ACTIVE (0s)
Purify
Restore Health and Remove all crowd control debuffs (except Knockups and Suppression) from an ally champion. HealthManaRegenActiveCooldownReduction
Terminus
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
30 Attack Damage
25% Attack Speed
Shadow
Attacks deal 30 bonus magic damage On-Hit.
Juxtaposition
Alternate between Light and Dark Attacks against champions: Light Attacks grant Armor and Magic Resist for 5s. Dark Attacks grant 8% Armor Penetration and Magic Penetration for 5s. DamageAttackSpeedOnHitMagicPenetration
Ardent Censer
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
40 Ability Power
12% Heal and Shield Power
150% Base Mana Regen
6% Move Speed
Sanctify
Healing or Shielding another ally enhances you both for 6 seconds, granting your Attacks 40% Attack Speed and 25 magic damage On-Hit. AttackSpeedSpellDamageManaRegenNonbootsMovement
Essence Reaver
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
50 Attack Damage
20 Ability Haste
25% Critical Strike Chance
Essence Drain
Basic attacks refund mana on-hit.
DamageCriticalStrikeManaRegenCooldownReduction
Dead Man's Plate
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
300 Health
40 Armor
7% Move Speed
Shipwrecker
While moving, build up Move Speed. Your next Attack discharges built up Move Speed to deal damage. If dealt by a Melee champion at top speed, the Attack also Slows the target.
Unsinkable
The strength of movement slowing effects is reduced. HealthArmorSlowNonbootsMovement
Titanic Hydra
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
40 Attack Damage
400 Health
Colossus: Gain bonus Attack Damage based off of bonus Health. Cleave: Attacks apply additional damage On-Hit, creating a shockwave that deals damage to enemies behind the target.Titanic Crescent
Empower your next Cleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target. HealthHealthRegenDamageOnHit
Edge of Night
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
45 Attack Damage
14 Lethality
375 Health
Annul (0s)
Gain a Spell Shield that blocks the next enemy Ability.
Item's cooldown is restarted if you take damage before it is completed. HealthDamageArmorPenetration
Spectral Cutlass
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
55 Attack Damage
21 Lethality
Active - Soul Anchor (0s)
Mark your current location. After 5 seconds, return to that location. You may recast at any point during Soul Anchor's duration to return to your marked location early. DamageArmorPenetration
Imperial Mandate
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
60 Ability Power
35 Ability Haste
150% Base Mana Regen
Coordinated Fire (0s) per target
Slowing or Immobilizing an enemy champion marks them for 5 seconds. Ally champion damage detonates the mark, dealing magic damage equal to 20% of current health. SpellDamageManaRegenCooldownReductionAbilityHaste
Force of Nature
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
400 Health
50 Magic Resist
4% Move Speed
Absorb
Taking magic damage from enemy Champions grants a stack of Steadfast (max 10) for 7 seconds. Enemy Immobilizing effects grant an additional 2 stacks.
Dissipate
While at 10 stacks of Steadfast, gain 50 Magic Resist and 14% increased Move Speed.
One spell can add a new stack of Steadfast every 1 second. HealthSpellBlockNonbootsMovement
The Golden Spatula
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1750g
90 Attack Damage
125 Ability Power
60% Attack Speed
25% Critical Strike Chance
250 Health
30 Armor
30 Magic Resist
250 Mana
20 Ability Haste
10% Move Speed
10% Life Steal
100% Base Health Regen
100% Base Mana Regen
Doing Something
You are permanently On Fire!
"It must do something...
Declined, it does EVERYTHING" HealthSpellBlockHealthRegenArmor
Horizon Focus
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
90 Ability Power
25 Ability Haste
Hypershot: Damaging a champion with a non-targeted Ability at over 600 range or Slowing or Immobilizing them Reveals them and increases their damage taken from you.
The Ability that triggers Hypershot also benefits from the damage increase. Pets and non-immobilizing traps do not trigger this effect. Only the initial placement of zone Abilities will trigger this effect. Distance is measured from the Ability cast position. SpellDamageAbilityHaste
Cosmic Drive
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
65 Ability Power
350 Health
35 Ability Haste
4% Move Speed
Spelldance
Dealing magic or true damage to champions grants Move Speed for 4 seconds. HealthSpellDamageNonbootsMovementAbilityHaste
Riftmaker
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
60 Ability Power
350 Health
15 Ability Haste
Void Corruption
For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.
Void Infusion
Gain 2% of your bonus Health as Ability Power. HealthSpellDamageCooldownReductionSpellVamp
Night Harvester
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1750g
90 Ability Power
300 Health
25 Ability Haste
Soulrend
Damaging a champion with Attacks or Abilities deals an additional magic damage and grants you 25% Move Speed for 1.5 seconds (30(0s) per champion).
Damaging a new champion will extend the duration of the Move Speed bonus. HealthSpellDamageCooldownReductionNonbootsMovement
Demonic Embrace
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1750g
75 Ability Power
350 Health
Azakana's Gaze
Dealing Ability damage burns enemies for {{ Item_Melee_Ranged_Split }} max Health magic damage every second for 4 seconds.
Dark Pact
Gain 2% of your bonus Health as Ability Power.
Azakana's Gaze deals a maximum of 40 damage to monsters. HealthSpellDamage
Crown of the Shattered Queen
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1750g
85 Ability Power
250 Health
600 Mana
20 Ability Haste
Safeguard
You are Safeguarded, reducing incoming champion damage by 40%. Safeguard persists for 2.5 seconds after taking champion damage. ((0s).
Item cooldown is restarted when damage is taken from champions. HealthSpellDamageManaAbilityHaste
Shadowflame
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
90 Ability Power
10 Magic Penetration
Cinderbloom
Magic and true damage Critically Strikes enemies below 40% Health, dealing 15% increased damage. SpellDamageMagicPenetration
Stormsurge
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
90 Ability Power
15 Magic Penetration
4% Move Speed
Stormraider
Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them and grants 25% Move Speed for 1.5 seconds.
Squall
After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies and you gain 25% Move Speed for 1.5 seconds. SpellDamageGoldPerNonbootsMovementMagicPenetration
Silvermere Dawn
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1750g
40 Attack Damage
300 Health
40 Magic Resist
Active - Quicksilver: Remove all crowd control debuffs and gain Tenacity and Slow Resistance. HealthSpellBlockDamageActive
Death's Dance
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
60 Attack Damage
10 Ability Haste
45 Armor
Ignore Pain
Damage taken is dealt to you over time instead.
Defy
Champion takedowns cleanse Ignore Pain's remaining damage pool and restore Health over time. ArmorDamageAbilityHaste
Chempunk Chainsword
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
45 Attack Damage
450 Health
15 Ability Haste
Hackshorn
Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds.
If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds.
Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. HealthDamageCooldownReductionAbilityHaste
Sundered Sky
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
40 Attack Damage
350 Health
10 Ability Haste
Lightshield Strike
Your first Attack against a champion Critically Strikes and restores Health. HealthDamageCooldownReductionAbilityHaste
Staff of Flowing Water
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
65 Ability Power
14% Heal and Shield Power
150% Base Mana Regen
15 Ability Haste
Rapids
Healing or Shielding an ally grants you both Ability Power for 4 seconds. SpellDamageManaRegenCooldownReductionAbilityHaste
Moonstone Renewer
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
35 Ability Power
200 Health
30 Ability Haste
125% Base Mana Regen
Starlit Grace
Healing or shielding yourself or an ally chains to the other champion, healing 20% or shielding 25% of the original amount. HealthSpellDamageManaRegenCooldownReduction
Echoes of Helia
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
40 Ability Power
300 Health
30 Ability Haste
150% Base Mana Regen
Soul Siphon: Damaging a champion grants a Soul Shard. Healing or Shielding an ally consumes all Soul Shards to restore Health and deals magic damage per Shard to the nearest enemy champion.
HealthSpellDamageManaRegenCooldownReduction
Dawncore
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
45 Ability Power
16% Heal and Shield Power
200% Base Mana Regen
First Light
Gain 3% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen. SpellDamageManaRegen
Goredrinker
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
55 Attack Damage
400 Health
20 Ability Haste
10% Omnivamp
Active - Thirsting Slash: Deal damage to nearby enemies. Restore Health for each champion hit. HealthDamageActiveCooldownReduction
Stridebreaker
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
40 Attack Damage
15% Attack Speed
375 Health
Cleave
Attacks deal physical damage to nearby enemies.
Breaking Shockwave
Deal physical damage and Slow nearby enemies by 40%.
Gain 40% decaying Move Speed per champion hit for 3 seconds. HealthDamageAttackSpeedSlow
Divine Sunderer
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1750g
40 Attack Damage
300 Health
20 Ability Haste
Spellblade: After using an Ability, your next Attack is enhanced with an additional + {{ Item_Melee_Ranged_Split_B }} target max Health physical damage {{ Item_Cooldown }}. If the target is a champion, also heal for 55% of the premitigation damage.
{{ Item_Mythic_Passive }} 3% Armor Penetration and 3% Magic Penetration.
Spellblade deals min damage to units, but no more than damage to Monsters. {{ Item_Melee_Ranged_Rules }} HealthDamageCooldownReductionOnHit
Liandry's Anguish
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
50 Ability Power
250 Health
Torment
Damaging Abilities Burn enemies for 2% max Health magic damage per second for 3 seconds.
Suffering
For each second in combat with enemy champions, deal 2% bonus damage, up to 6%. HealthSpellDamage
Luden's Companion
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
85 Ability Power
600 Mana
25 Ability Haste
Fire
Damaging Abilities consume all the charges to deal an additional magic damage to the target and one additional nearby target per charge. If there are insufficient targets in range, for each remaining shot, repeat the damage on the primary target. SpellDamageManaCooldownReductionAbilityHaste
Everfrost
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1750g
70 Ability Power
250 Health
600 Mana
20 Ability Haste
ACTIVE (0s)
Glaciate
Deal damage in a cone, Slowing enemies hit. Enemies at the center of the cone are Rooted instead. HealthSpellDamageManaActive
Rod of Ages
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
60 Ability Power
350 Health
300 Mana
Timeless
After 2 combat rounds, this item gains an additional 50 Ability Power, 300 Health, and 400 Mana, and you gain a level.
Eternity
Taking damage from champions restores 7% of premitigation damage as Mana. Casting an ability heals for 25% of Mana spent, up to 20 Health per cast, per second. HealthHealthRegenSpellDamageMana
Iceborn Gauntlet
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
300 Health
45 Armor
10 Ability Haste
Spellblade
After using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows. HealthArmorCooldownReductionSlow
Hollow Radiance
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
450 Health
40 Magic Resist
10 Ability Haste
Immolate
After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.
Desolate
Killing an enemy deals magic damage around them. HealthSpellBlockAuraMagicResist
Jak'Sho, The Protean
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
350 Health
35 Armor
35 Magic Resist
Voidborn Resilience
After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 40% until end of combat.
HealthSpellBlockArmorMagicResist
Radiant Virtue
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1750g
350 Health
30 Armor
30 Magic Resist
10 Ability Haste
Guiding Light: Upon casting your Ultimate you Transcend, increasing your Max Health by 12.5% for 9s. While Transcended you and allies within 1200 range of you heal for 10% of your max Health over the duration (90(0s)).
Mythic Passive: Grants all other Legendary items 75 Health. HealthSpellBlockArmorAura
Galeforce
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1750g
50 Attack Damage
15% Attack Speed
20% Critical Strike Chance
7% Move Speed
Mythic Passive: Grants all other Legendary items 5 Attack Damage.
Maximum missile damage dealt when enemy Health is below 25%.
Cloudburst's dash cannot pass through terrain.
Active - Cloudburst: Dash in target direction, firing three missiles at the lowest Health enemy near your destination. Deals physical damage, increased against low Health targets. DamageCriticalStrikeAttackSpeedActive
Kraken Slayer
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
40 Attack Damage
35% Attack Speed
7% Move Speed
Bring It Down
Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health. DamageAttackSpeedOnHitNonbootsMovement
Immortal Shieldbow
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
55 Attack Damage
25% Critical Strike Chance
Lifeline
Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds. DamageCriticalStrike
Navori Flickerblades
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
35% Attack Speed
25% Critical Strike Chance
4% Move Speed
Transcendence
Your Attacks reduce your non-Ultimate Ability cooldowns by 15% of their remaining cooldown. CriticalStrikeAttackSpeedNonbootsMovement
The Collector
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
45 Attack Damage
12 Lethality
25% Critical Strike Chance
Death
Your damage executes champions that are below 5% Health.
Taxes
Champion kills grant 125 bonus gold. DamageCriticalStrikeArmorPenetration
Duskblade of Draktharr
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1750g
60 Attack Damage
18 Lethality
15 Ability Haste
Nightstalker: Your Abilities deal up to an additional 16% damage based on the target's missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (30(0s)) until your next action.
Mythic Passive: Grants all other Legendary items 5 Ability Haste and 5 Move Speed.
DamageStealthCooldownReductionSlow
Eclipse
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
50 Attack Damage
10 Ability Haste
Ever Rising Moon
Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds. DamageCooldownReductionAbilityHaste
Prowler's Claw
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
55 Attack Damage
22 Lethality
15 Ability Haste
Sandswipe
Dash through target enemy, dealing a part of the target's maximum Health as bonus Physical Damage. For the next 3 seconds, you deal increased damage to the target. DamageCooldownReductionArmorPenetrationAbilityHaste
Serylda's Grudge
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
40 Attack Damage
40% Armor Penetration
10 Ability Haste
Bitter Cold
Damaging Abilities Slow enemies below 50% Health by 30% for 1 second. DamageCooldownReductionArmorPenetrationAbilityHaste
Serpent's Fang
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
55 Attack Damage
19 Lethality
Shield Reaver
Dealing damage to an enemy champion reduces any shields they gain. When you damage an enemy who is unaffected by Shield Reaver, reduce all shields on them.
Item performance differs for melee and ranged users. DamageArmorPenetration
Axiom Arc
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
45 Attack Damage
18 Lethality
20 Ability Haste
Apophthegm
Your Ultimate Abilities deal 20% increased damage. DamageArmorPenetrationAbilityHaste
Hubris
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
50 Attack Damage
18 Lethality
10 Ability Haste
Eminence
When a champion that you have damaged with the last 3 seconds dies, gain 15 Attack Damage for the rest of the round, or until slain. Eminence's Attack Damage is permanently increased by 2 each time this triggers. DamageActiveCooldownReductionArmorPenetration
Profane Hydra
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
50 Attack Damage
18 Lethality
15 Ability Haste
Cleave
Attacks deal physical damage to nearby enemies.
Heretical Cleave (0s)
Deal physical damage around you. DamageActiveCooldownReductionArmorPenetration
Voltaic Cyclosword
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
50 Attack Damage
18 Lethality
20 Ability Haste
Galvanize
Dashes and Stealth stack Energized 75% faster.
Firmament
Your Energized Attack deals bonus physical damage and Slows for 0.75 seconds. DamageActiveCooldownReductionArmorPenetration
Opportunity
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
50 Attack Damage
15 Lethality
Preparation
After being out of combat with Champions for 8 seconds gain Lethality. This Lethality lasts for 3 seconds after dealing damage to champions.
Extraction
When a champion that you damaged within 3 seconds dies, gain 200 decaying Move Speed for 1.5 seconds.
DamageActiveNonbootsMovementArmorPenetration
Anathema's Chains
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
650 Health
20 Ability Haste
Vendetta:
Take reduced damage against your Nemesis. They have reduced Tenacity while near you.
Active can be cast at global range.
"She swore to dedicate her life to his destruction..."Active - Vow: Choose a Nemesis (90s). HealthActiveCooldownReductionAbilityHaste
Wooglet's Witchcap
Base Cost: 6000gTotal Cost: 6000gSell Cost: 4200g
300 Ability Power
50 Armor
20 Ability Haste
Magical Opus
Increases your total Ability Power by 50%.
Requires Augment: Quest: Wooglet's Witchcap
Time Stop
Enter Stasis for 2.5 seconds. ArmorSpellDamageActive
Deathblade
Base Cost: 9000gTotal Cost: 9000gSell Cost: 6300g
150 Attack Damage
20% Critical Strike Chance
45% Critical Strike Damage
20 Lethality
Death and Taxes: Dealing damage that would leave an enemy champion below 7% Health executes them. Champion kills grant an additional 250 gold and heal you for 30% of the targets max health. DamageCriticalStrikeArmorPenetration
Adaptive Helm
Base Cost: 6000gTotal Cost: 6000gSell Cost: 4200g
800 Health
50 Armor
100 Magic Resist
Voidborn Resilience: For each second in champion combat gain a stack granting 2 Armor and Magic Resist, up to 8 stacks max. At max stacks become empowered, instantly draining enemies around you for magic damage (healing you for the same amount), and increasing your bonus resists by 20% until end of combat. The drain repeats every 4s as long as you stay in combat. Absorb: Taking magic damage from enemy Champions grants a stack of Steadfast (max 8) for 7 seconds. Enemy Immobilizing effects grant an additional 2 stacks. Dissipate: While at 8 stacks of Steadfast, gain 50 Magic Resist and 14% increased Move Speed.
One spell can add a new stack of Steadfast every 1 second. HealthSpellBlockArmorMagicResist
Obsidian Cleaver
Base Cost: 3000gTotal Cost: 3000gSell Cost: 2100g
70 Attack Damage
700 Health
40 Ability Haste
Carve
Dealing physical damage to champions reduces their Armor by 7% for 0.1 seconds. (stacks 5 times).
Fervor
Dealing physical damage grants 20 Move Speed for 2 seconds. HealthDamageCooldownReductionOnHit
Sanguine Blade
Base Cost: 3000gTotal Cost: 3000gSell Cost: 2100g
130 Attack Damage
40% Attack Speed
15 Ability Haste
30% Life Steal
Cleave
Attacks deal physical damage to nearby enemies.Ravenous Crescent
Deal physical damage to enemies around you.
Your Life Steal applies to this damage. DamageLifeStealCooldownReductionOnHit
Runeglaive
Base Cost: 9000gTotal Cost: 9000gSell Cost: 6300g
65 Attack Damage
85 Ability Power
30% Attack Speed
25 Ability Haste
600 Health
50 Armor
10% Move Speed
20% Critical Strike Chance
HealthDamageAttackSpeedCooldownReduction
Abyssal Mask
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
350 Health
50 Magic Resist
15 Ability Haste
Unmake
Nearby enemy champions take 12% more magic damage. HealthSpellBlockSpellDamageCooldownReduction
Shurelya's Battlesong
Base Cost: 800gTotal Cost: 2600gSell Cost: 1820g
65 Ability Power
15 Ability Haste
6% Move Speed
150% Base Mana Regen
Inspiring Speech
Grant nearby allies 30% Move Speed for 4 seconds. SpellDamageManaRegenActiveCooldownReduction
Trailblazer
Base Cost: 1000gTotal Cost: 2600gSell Cost: 1820g
300 Health
45 Armor
6% Move Speed
Lead the Way
While moving, build up to 20 bonus Move Speed.
At max speed: Create a trail that grants allied champions Move Speed equal to 15% of yours. If you are Melee, your next Attack Slows the target by 50% for 1 second.
HealthArmorNonbootsMovement
Archangel's Staff
Base Cost: 450gTotal Cost: 2900gSell Cost: 2030g
70 Ability Power
600 Mana
25 Ability Haste
Awe
Gain Ability Power equal to 1% bonus Mana.
Manaflow (8s, max 5 charges)
Landing Abilities grants 9.5 max Mana (doubled vs. champions).
Transforms into Seraph's Embrace at 360 max Mana. SpellDamageManaAbilityHaste
Manamune
Base Cost: 1100gTotal Cost: 2900gSell Cost: 2030g
35 Attack Damage
500 Mana
15 Ability Haste
Awe
Gain bonus Attack Damage.
Manaflow (8s, max 4 charges)
Landing Attacks and Abilities grants 6.5 max Mana (doubled vs. champions).
Transforms into Muramana at 360 max Mana. DamageManaCooldownReductionOnHit
Seraph's Embrace
Base Cost: 2900gTotal Cost: 2900gSell Cost: 2030g
70 Ability Power
1000 Mana
25 Ability Haste
Awe
Gain Ability Power.
Lifeline (0s)
Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds. SpellDamageManaAbilityHaste
Muramana
Base Cost: 2900gTotal Cost: 2900gSell Cost: 2030g
35 Attack Damage
860 Mana
15 Ability Haste
Awe
Gain 2% max Mana as bonus Attack Damage.
Shock
Attacks against champions deal 1.2% max Mana as bonus physical damage On-Hit.
Damaging Abilities against champions deal 3% - 4% max Mana as bonus physical damage. DamageManaCooldownReductionOnHit
Zeke's Convergence
Base Cost: 800gTotal Cost: 2300gSell Cost: 1610g
350 Health
30 Armor
30 Magic Resist
10 Ability Haste
Frostfire Tempest
Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%. HealthSpellBlockArmorAbilityHaste
Tear of the Goddess
Base Cost: 400gTotal Cost: 400gSell Cost: 280g
240 Mana
Manaflow (8s, max 4 charges)
Landing Abilities grants 6.5 max Mana (doubled vs. champions), up to 360.
Helping Hand
Attacks deal an additional 5 physical damage to minions. ManaManaRegen
Thornmail
Base Cost: 650gTotal Cost: 2650gSell Cost: 1855g
200 Health
85 Armor
Thorns
When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion. HealthArmor
Redemption
Base Cost: 1000gTotal Cost: 2800gSell Cost: 1960g
400 Health
15 Ability Haste
100% Base Mana Regen
10% Heal and Shield Power
Intervention
Restore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds. HealthManaRegenCooldownReductionAbilityHaste
Knight's Vow
Base Cost: 1000gTotal Cost: 2900gSell Cost: 2030g
300 Health
50 Armor
10 Ability Haste
150% Base Health Regen
Sacrifice
While near your Worthy ally, take 12% of the damage they receive and heal for 10% of the damage they deal to champions.Pledge (0s)
Designate an ally as Worthy. HealthHealthRegenArmorAura
Frozen Heart
Base Cost: 800gTotal Cost: 2700gSell Cost: 1890g
75 Armor
500 Mana
25 Ability Haste
Winter's Caress
Reduce the Attack Speed of nearby champions by 20%. ArmorManaAuraCooldownReduction
Winter's Approach
Base Cost: 300gTotal Cost: 2400gSell Cost: 1680g
550 Health
500 Mana
15 Ability Haste
Awe
Gain Health.
Manaflow (8s, max 4 charges)
Landing Attacks and Abilities grant 6.5 max Mana (doubled vs. champions).
Transforms into Fimbulwinter at 360 max Mana. HealthManaAbilityHaste
Fimbulwinter
Base Cost: 2400gTotal Cost: 2400gSell Cost: 1680g
550 Health
860 Mana
15 Ability Haste
Awe
Gain Health.
Everlasting (0s)
Immobilizing or Slowing (Melee only) an enemy champion grants a Shield for 3 seconds.
The Shield is increased by 80% if more than one enemy is nearby. HealthManaAbilityHaste
Locket of the Iron Solari
Base Cost: 1100gTotal Cost: 2600gSell Cost: 1820g
250 Health
30 Armor
30 Magic Resist
10 Ability Haste
Devotion
Grant nearby allies a 200 - 360 Shield that decays over 2.5 seconds. HealthSpellBlockArmorAura
Mikael's Blessing
Base Cost: 1000gTotal Cost: 2800gSell Cost: 1960g
400 Health
100% Base Mana Regen
15% Heal and Shield Power
15 Ability Haste
Purify
Remove all crowd control debuffs (excluding Airborne and Suppression) from an ally champion and restore 100 - 250 Health. HealthManaRegenActiveCooldownReduction
Ardent Censer
Base Cost: 700gTotal Cost: 2600gSell Cost: 1820g
55 Ability Power
10% Heal and Shield Power
150% Base Mana Regen
6% Move Speed
Sanctify
Healing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit. AttackSpeedSpellDamageManaRegenNonbootsMovement
Imperial Mandate
Base Cost: 600gTotal Cost: 2750gSell Cost: 1925g
65 Ability Power
20 Ability Haste
150% Base Mana Regen
Coordinated Fire (0s) per target
Slowing or Immobilizing an enemy champion marks them for 5 seconds. Ally champion damage detonates the mark, dealing magic damage equal to 10% of current health. SpellDamageManaRegenCooldownReductionAbilityHaste
Staff of Flowing Water
Base Cost: 750gTotal Cost: 2600gSell Cost: 1820g
45 Ability Power
10% Heal and Shield Power
150% Base Mana Regen
15 Ability Haste
Rapids
Healing or Shielding an ally grants you both 45 Ability Power for 6 seconds. SpellDamageManaRegenCooldownReductionAbilityHaste
Moonstone Renewer
Base Cost: 800gTotal Cost: 2900gSell Cost: 2030g
35 Ability Power
400 Health
20 Ability Haste
150% Base Mana Regen
Starlit Grace
Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount. HealthSpellDamageManaRegenCooldownReduction
Echoes of Helia
Base Cost: 900gTotal Cost: 2600gSell Cost: 1820g
35 Ability Power
250 Health
20 Ability Haste
150% Base Mana Regen
Soul Siphon
Damaging a champion grants a Soul Shard, up to 2.
Healing or Shielding an ally consumes all Soul Shards to restore Health and deal magic damage to the nearest enemy champion per Shard. HealthSpellDamageManaRegenCooldownReduction
Dawncore
Base Cost: 850gTotal Cost: 2900gSell Cost: 2030g
50 Ability Power
20% Heal and Shield Power
150% Base Mana Regen
First Light
Gain 2% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen. SpellDamageManaRegen
Rod of Ages
Base Cost: 450gTotal Cost: 2600gSell Cost: 1820g
45 Ability Power
350 Health
500 Mana
Timeless
This item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level.
Eternity
Taking damage from champions restores 10% of the damage as Mana.
Casting an ability heals for 25% of Mana spent. HealthHealthRegenSpellDamageMana
Abyssal Mask
Base Cost: 1200gTotal Cost: 2850gSell Cost: 1995g
350 Health
50 Magic Resist
15 Ability Haste
Unmake
Nearby enemy champions take 12% more magic damage. HealthSpellBlockCooldownReductionMagicResist
Darksteel Talons
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
50% Attack Speed
55 Armor
5% Move Speed
Gash
Attacks apply true damage on hit. ArmorAttackSpeedNonbootsMovement
Fulmination
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
55 Attack Damage
45% Attack Speed
15% Move Speed
Polarity
On Attack, if the target is different from the target you most recently triggered an Energized Attack on, ready Energize.
Dynamo
Energized Attacks deal an additional magic damage based on the Target's Current Health. DamageAttackSpeedNonbootsMovement
Demon King's Crown
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
Supremacy
Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 26%, increased by 0% per round win and -3% each round lost after acquiring this item.HealthArmorDamageAttackSpeed
Shield of Molten Stone
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
300 Health
100 Armor
Immovable as the Earth
Increase your armor by 20%, and gain Block Chance based on your Armor. HealthArmor
Cloak of Starry Night
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
300 Health
100 Magic Resist
Limitless as the Stars
Increase your Magic Resist by 20%. Reduce all damage you take from non-Basic Attack sources by a percentage, scaling with your Magic Resist up to a cap of 50%. HealthSpellBlock
Sword of the Divine
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
110 Adaptive Force
50% Critical Strike Chance
Excoriate
Each Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance. DamageCriticalStrikeSpellDamage
Force Of Entropy
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
900 Health
30 Ability Haste
25% Critical Strike Chance
Atrophy
Immobilizing Crowd Control effects you apply roll your Critical Chance to increase their duration by 0.25 +33% seconds. HealthSpellBlockArmorCriticalStrike
Sanguine Gift
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
80 Ability Power
20 Ability Haste
15% Heal and Shield Power
Patronage
Store 15% of the total damage you've dealt to enemies. Whenever this exceeds 333, consume it to heal yourself and your nearest ally for that amount. SpellDamageSpellVampAbilityHaste
Eleisa's Miracle
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
50 Armor
50 Magic Resist
25 Ability Haste
Enduring Vitality
Gain +2.5% Heal and Shield Power per 100 Missing Health, up to 60%. SpellBlockArmorAbilityHaste
Talisman Of Ascension
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
? Attack Damage
? Attack Speed
? Critical Strike Chance
? Critical Strike Damage
? Ability Power
? Ability Haste
? Health
?% Base Health Regen
? Mana
?% Base Mana Regen
? Armor
? Magic Resist
? || ?% Lethality and Armor Penetration
? || ?% Magic Penetration
?% Lifesteal
?% Omnivamp
? || ?% Move Speed
?% Heal and Shield Power
ACTIVE
Imbricate Re-roll the stats on Talisman of Ascension. Each time you do so, the stats get stronger. Twice Per Round (Thrice with Apex Inventor).HealthSpellBlockHealthRegenArmor
Hamstringer
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
45 Attack Damage
40% Attack Speed
25% Critical Strike Chance
Scour
On Critical Strike: Apply a bleed, dealing 25% of the damage done + physical damage on hit over 2 seconds. This effect stacks any number of times. Apply a 7% Slow for 2 seconds. This effect stacks up to 35%. DamageCriticalStrikeAttackSpeed
Turbo Chemtank
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
600 Health
80 Adaptive Force
ACTIVE (0s)
Supercharged
Remove all crowd control debuffs (excluding Airborne) and become Unstoppable for 3 seconds. HealthActiveNonbootsMovement
Twin Mask
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
Unanimity
Gain a percent of your teammate's Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste, increased significantly if they also have Twin Mask and are alive.HealthArmorDamageAttackSpeed
Hexbolt Companion
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
75% Attack Speed
500 Health
Covering Fire
While near an allied champion, On-Hit gain a stack of Edict, At 1 stacks, the next time you would apply an On-Hit, your teammate also fires a bolt at the target, dealing physical damage and applying their On-Hit effects.
Covering Fire cannot trigger other Covering Fire. HealthAttackSpeed
Warmog's Armor
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
1100 Health
4% Move Speed
Warmog's Heart
Requires 1350 bonus Health.
Restore Health per second. If you have not taken damage within 4 seconds, restore an additional Health per second. HealthHealthRegenNonbootsMovement
Reaper's Toll
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
40 Adaptive Force
50% Attack Speed
5% Move Speed
Sow
Increase your Attack Speed from all sources by 15%.
Reap
On-Hit, deal max Health true damage, and reduce their Max Health by the damage dealt for the rest of the round. Consecutive hits against the same enemy increase this amount by 0.1%. DamageAttackSpeedSpellDamageOnHit
Gargoyle Stoneplate
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
65 Armor
65 Magic Resist
15 Ability Haste
10% Move Speed
Active - Unbreakable: Gain a Shield that decays and grow in size. SpellBlockArmorActiveCooldownReduction
Night Harvester
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
90 Ability Power
300 Health
25 Ability Haste
Soulrend (0s) per champion
Damaging a champion with Attacks or Abilities deals an additional magic damage and grants you 40% Move Speed for 1.5 seconds.
Damaging a new champion will extend the duration of the Move Speed bonus. HealthSpellDamageCooldownReductionNonbootsMovement
Demonic Embrace
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
80 Ability Power
700 Health
Sinister Pact
Gain +1.5% Ability Power and 1.5% Move Speed per 100 Missing Health, up to 45%. HealthSpellDamage
Crown of the Shattered Queen
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
85 Ability Power
300 Health
600 Mana
25 Ability Haste
Safeguard
You are Safeguarded, reducing incoming champion damage by 40%. Safeguard persists for 3 seconds after taking champion damage. (0s).
Item Cooldown is restarted when damage is taken from champions. HealthSpellDamageManaAbilityHaste
Divine Sunderer
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
55 Attack Damage
350 Health
20 Ability Haste
Spellblade
After using an Ability, your next Attack is enhanced with additional damage. If the target is a champion, also heal.
HealthDamageCooldownReductionOnHit
Everfrost
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
100 Ability Power
250 Health
600 Mana
25 Ability Haste
ACTIVE (0s)
Glaciate
Deal damage in a cone, Slowing enemies hit. Enemies at the center of the cone are Rooted instead. HealthSpellDamageManaActive
Radiant Virtue
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
400 Health
35 Armor
35 Magic Resist
12% Heal and Shield Power
Guiding Light
Upon casting your Ultimate you Transcend, increasing your Max Health by for 9s. While Transcended, you and allies within 1200 range of you heal for () over the duration (0s). HealthSpellBlockArmorAura
Galeforce
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
65 Attack Damage
30% Attack Speed
25% Critical Strike Chance
6% Move Speed
Cloudburst II
Dash in target direction over terrain, firing three missiles at the lowest Health enemy near your destination. Deals physical damage, increased against low Health targets. DamageCriticalStrikeAttackSpeedActive
Duskblade of Draktharr
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
50 Attack Damage
20 Lethality
20 Ability Haste
Nightstalker
Your Abilities deal up to an additional percent damage based on the target's missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (0s). DamageStealthCooldownReductionSlow
Prowler's Claw
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
60 Attack Damage
20 Lethality
20 Ability Haste
Sandswipe
Dash through target enemy, dealing a part of the target's maximum Health as bonus Physical Damage. For the next 3 seconds, you deal increased damage to the target. DamageCooldownReductionArmorPenetrationAbilityHaste
Mirage Blade
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
65 Adaptive Force
60% Attack Speed
6% Move Speed
Blur
On-Hit reduce the remaining cooldowns of your Dash and Blink Abilities by 12% (reduced to 4% for Ultimates). DamageAttackSpeedSpellDamageNonbootsMovement
Gambler's Blade
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
70% Attack Speed
40 Ability Haste
8% Move Speed
Money In The Bank
Your Attacks and Abilities have a 12% chance to bank between 30 and 245 Gold when they hit an enemy. On Round Win, cash out. On Round Lose, lose 25% of your bank. AttackSpeedNonbootsMovementAbilityHaste
Reality Fracture
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
80 Ability Power
40% Attack Speed
300 Health
ZZ'Rot (0s)
On Attack or when damaging an enemy with an ability, summon 8 Voidgrubs to Attack the target. Voidgrubs deal magic damage and live for up to 3 seconds.
When you die, spawn 6. HealthAttackSpeedSpellDamage
Hemomancer's Helm
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
60 Attack Damage
30 Ability Haste
15% Omnivamp
Scarlet Allegiance
Threshold 30% Lifesteal/Omnivamp: Gain 500 Max Health. Drain 10% of all damage nearby enemies take. DamageSpellVampAbilityHaste
Innervating Locket
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
70 Ability Power
20 Ability Haste
200 Health
Fill the Soul
Any Ability cast within 800 range grants you a charge.
At 30 charges, gain Shield, Ability Power, and Move Speed for the rest of the round. HealthSpellDamageAbilityHaste
Empyrean Promise
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
70 Ability Power
18% Heal and Shield Power
30 Ability Haste
125% Base Mana Regen
ACTIVE (0s)
Vigilance
Teleport to your ally and grant shield for 5s when landing. Can be used when Ally is downed. SpellDamageManaRegenAbilityHaste
Dragonheart
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
Inner Flame
Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess.
Every 2 rounds, gain a Dragon Soul.
If you already have every elemental soul and would gain another, an ancient power awakens within...
When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5.HealthHealthRegenArmorDamage
Decapitator
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
80 Adaptive Force
50% Attack Speed
6% Move Speed
Attacks and Non-Ultimate Abilities grant stacks. Gain Ultimate Damage and Ultimate Ability Haste per stack. DamageAttackSpeedSpellDamageNonbootsMovement
Runecarver
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
80 Ability Power
20 Ability Haste
4% Move Speed
Helix
Moving, attacking, and dealing damage with an ability grants 30 Energized stacks and triggers Energized Attacks if it is ready.
Spiral Out
On Energized Attack, gain a Rune stack for the rest of the round. Then fire a missile at the target for each Rune stack, dealing magic damage. SpellDamageNonbootsMovement
Cruelty
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
80 Ability Power
30 Armor
30 Magic Resist
Watch Them Fall
On Immobilize or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing additional magic damage in the area. This effect has a 6s cooldown per target per spell cast. ArmorSpellDamageMagicResist
Moonflair Spellblade
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
85 Ability Power
400 Health
30% Tenacity
Relentless
When you use an Ability, reset your auto attack timer and gain 90% Attack Speed for your next 2 Attacks.
When you Attack, reduce your Ability Cooldowns by 0.5 seconds. HealthSpellDamageTenacity
Overlord's Bloodmail
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
40 Attack Damage
400 Health
Tyranny
Gain AD equal to 3% Bonus HP.
Retribution
Gain up to 17.5% increased AD based on your percent missing Health. HealthDamage
Flesheater
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
70 Adaptive Force
500 Health
20 Ability Haste
Hack the Meat
Dealing damage shreds 3 Armor and Magic Resist for 5 seconds, stacking up to 10 times. Applying stacks has a 1 second cooldown per Ability.
Cannibalize
On Champion Takedown, Heal yourself and your ally for 18% of the Target's Max Health. DamageSpellDamageMagicPenetrationArmorPenetration
Detonation Orb
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
90 Ability Power
12 Magic Penetration
600 Mana
20 Ability Haste
The Bomb
Ability damage marks the target, storing 20% of the damage dealt (increased to 25% against Immobilized enemies).
3 seconds after you last damage the target with an ability, detonate the stored damage on them. If at any point the damage is enough to kill the target, detonate immediately. SpellDamageManaMagicPenetration
Reverberation
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
35 Armor
35 Magic Resist
40% Attack Speed
Reverberate
At combat start gain 50 max Health per 10% bonus Attack Speed.
Resonate
Attacks deal magic damage On-Hit.
Rumble
Immobilizing or Grounding an enemy champion grants 25 stacks for 10 seconds. While at 100 stacks, Immobilizing an enemy champion applies On-Hit effects 3 times. HealthArmorAttackSpeedOnHit
Regicide
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
60 Attack Damage
15 Lethality
8% Move Speed
End the Line
At the start of each round, declare the lowest health enemy the Regent. Getting a takedown on the Regent grants you a permanent 10 Attack Damage and refreshes your Ultimate's Cooldown. DamageNonbootsMovementArmorPenetration
Kinkou Jitte
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
70 Adaptive Force
400 Health
30 Ability Haste
Between the Ribs
You can see weakpoints in nearby enemy champions. Dealing damage through the weakpoint deals an additional max Health true damage and grants Move Speed for 1.5 seconds. HealthDamageSpellDamageAbilityHaste
Pyromancer's Cloak
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
85 Adaptive Force
400 Health
15 Ability Haste
Spark (5s) Cooldown
Attack or Ability hits against an enemy champion Burn them for magic damage over 3 seconds.
Cleansing Flame (0s) per champion
Applying a Burn to an enemy champion creates a nearby Blaze for 5 seconds. While in a Blaze, you gain Move Speed and restore Health per second, while enemies take magic damage per second.
The size and strength of each Blaze scale the number unique Burn sources you have. HealthDamageSpellDamageSpellVamp
Lightning Rod
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
500 Health
30 Armor
30 Magic Resist
8% Move Speed
Call Lightning
Every 16 seconds, Autocast summon a stormcloud above you, which after a brief delay fires a lightning bolt, dealing plus 10% max Health magic damage and Slowing by 30% for 2 seconds.
If you are struck by the lightning, gain a Shield for 2 seconds.
Fully Automated
Your Autocast Cooldowns are reduced by 1 seconds and benefit from your Ability Haste.
Call Lighting has a minimum cooldown of 5 seconds. DamageAttackSpeed
Diamond-Tipped Spear
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
75 Adaptive Force
30% Attack Speed
Reach Weapon
Increase your attack range by 75.
Sweet Spot
Deal up to 30% increased damage with Attacks and 40% with Abilities based on how far your target is from you. Damage caps at 1000 units. DamageAttackSpeed
Twilight's Edge
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
70 Attack Damage
100 Ability Power
The Path Between
Threshold 130 bonus AD and 180 AP: Chakram orbit you, dealing continuous damage to enemies they strike.
Spirit World: Gain Ability Power and Ability Haste.
Material World: Gain Attack Damage and Attack Speed. HealthArmorDamageAttackSpeed
Black Hole Gauntlet
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
900 Health
25 Ability Haste
Accretion
On-Hit, gain 1 stack of Accretion, and 5 stacks for immobilizing an enemy champion. These stacks last for the rest of the round, up to 50. Each stack increases your size by 2%.
ACTIVE (0s)
Dark Star
Summon a Black Hole that scales with your size. Slowing nearby enemies by 30% while those in the center are pulled closer and take magic damage each second, granting you 1 stack of Accretion. The Black Hole lasts for seconds.
Increases in size every 10 stacks. SpellBlockAttackSpeedOnHitAbilityHaste
Puppeteer
Base Cost: 1000gTotal Cost: 1000gSell Cost: 400g
30% Attack Speed
15% Heal and Shield Power
40 Ability Haste
150% Base Mana Regen
Pull Their Strings
Attacking a champion adds a stack for 15 seconds. At 4 stacks, Berserk them for 2 seconds. You grant Berserk enemies an additional Attack Speed and 40% Move Speed. (25 second Cooldown).
Healing, Shielding, or buffing yourself or an ally with an Ability reduces the Cooldown by 5 seconds.
If only one enemy is alive, instead Fear them for the same duration. SpellDamageManaRegenAbilityHaste
Atma's Reckoning
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
500 Health
20% Critical Strike Chance
Big Hands
Gain 0-30% Critical Strike Chance, scaling with your bonus Health. HealthCriticalStrikeLane
Demon King's Crown
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1000g
Supremacy
Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 20%, increased by 0% perTakedown and -3% per Death after acquiring this item.HealthArmorDamageAttackSpeed
Shield of Molten Stone
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1000g
250 Health
80 Armor
Immovable as the Earth
Increase your armor by 20%, and gain Block Chance based on your Armor. HealthArmor
Cloak of Starry Night
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1000g
250 Health
60 Magic Resist
Limitless as the Stars
Increase your Magic Resist by 10%. Reduce all damage you take from non-Basic Attack sources by a percentage, scaling with your Magic Resist up to a cap of 25%. HealthSpellBlock
Sword of the Divine
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1000g
90 Adaptive Force
50% Critical Strike Chance
Excoriate
Each Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance. DamageCriticalStrikeSpellDamage
Veigar's Talisman of Ascension
Base Cost: 900gTotal Cost: 900g
Gain 100% Extra Experience
Offers no stats, and cannot be sold...
...But will be worth it if you reach Level 30.
Hextech Gunblade
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
90 Ability Power
45 Attack Damage
15% Omnivamp
ACTIVE (0s)
Lightning Bolt
Shocks the target enemy champion, dealing magic damage and slowing them by 40% for 2 seconds. DamageLifeStealSpellDamageActive
Zephyr
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
40% Attack Speed
8% Move Speed
25 Ability Haste
20% Tenacity
Like the Wind
Gain 5% Move Speed On-Hit for 6 seconds, stacking up to 25% Move Speed.
Tenacity reduces the duration of Stun, Slow, Taunt, Fear, Silence, Blind, Polymorph and Immobilizing effects. It has no effect on Airborne or Suppression. AttackSpeedCooldownReductionOnHitNonbootsMovement
Gargoyle Stoneplate
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1000g
55 Armor
55 Magic Resist
10 Ability Haste
8% Move Speed
Active - Unbreakable: Gain a Shield that decays and grow in size. SpellBlockArmorActiveCooldownReduction
Sword of Blossoming Dawn
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1250g
35 Ability Power
150 Health
10% Heal and Shield Power
10 Ability Haste
Effervescence
Gain +1% Attack Speed for every 1% Heal and Shield Power you have.
Peppermint
On-Hit, heal the lowest health ally champion near you for , prioritizing lower health allies. HealthSpellDamageCooldownReductionOnHit
The Golden Spatula
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1750g
90 Attack Damage
125 Ability Power
30% Attack Speed
25% Critical Strike Chance
250 Health
10 Armor
10 Magic Resist
250 Mana
20 Ability Haste
10% Life Steal
100% Base Health Regen
100% Base Mana Regen
"It must do something...
Declined, it does EVERYTHING" HealthSpellBlockHealthRegenArmor
Crown of the Shattered Queen
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1000g
65 Ability Power
250 Health
600 Mana
15 Ability Haste
Safeguard
You are Safeguarded, reducing incoming champion damage by 40%. Safeguard persists for 3 seconds after taking champion damage. (0s).
Item Cooldown is restarted when damage is taken from champions. HealthSpellDamageManaAbilityHaste
Gambler's Blade
Base Cost: 2500gTotal Cost: 2500g
55 Adaptive Force
10 Ability Haste
15 Lethality
15 Magic Penetration
15% Move Speed
Playing for Time
Champion takedowns while using Gambler's Blade delays Doom-boss Veigar's arrival by an additional 10 seconds. Deaths while carrying the Blade accelerate it by 10 seconds. (Will not lose time past the 14:30 minute mark)
Double Down
Champion takedowns grant a stack, each granting 10 bonus gold on kill. Also take 5% increased damage per stack. Lose all stacks on death. DamageNonbootsMovementMagicPenetrationArmorPenetration
Cruelty
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1000g
60 Ability Power
25 Armor
25 Magic Resist
Watch Them Fall
On Immobilize or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing additional magic damage in the area. This effect has a 6s cooldown per target per spell cast. ArmorSpellDamageMagicResist
Flesheater
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1000g
55 Adaptive Force
500 Health
Hack the Meat
Dealing damage shreds 3 Armor and Magic Resist for 5 seconds, stacking up to 10 times. Applying stacks has a 1 second cooldown per Ability.
Cannibalize
On Champion Takedown, Heal yourself and your ally for 18% of the Target's Max Health. DamageSpellDamageMagicPenetrationArmorPenetration
The Collector
Base Cost: 525gTotal Cost: 3000gSell Cost: 2100g
50 Attack Damage
10 Lethality
25% Critical Strike Chance
Death
Your damage executes champions that are below 5% Health.
Taxes
Champion kills grant 25 bonus gold. DamageCriticalStrikeArmorPenetration
Golden Spatula
Base Cost: 2500gTotal Cost: 2500gSell Cost: 1750g
60 Attack Damage
80 Ability Power
40% Attack Speed
15% Critical Strike Chance
200 Health
20 Armor
20 Magic Resist
200 Mana
20 Ability Haste
10% Move Speed
10% Life Steal
50% Base Health Regen
100% Base Mana Regen
Doing Something
You are permanently On Fire!
"It must do something...
Declined, it does EVERYTHING" HealthSpellBlockHealthRegenArmor